BulletHitInfo

Summary

Constructors

BulletHitInfo()
BulletHitInfo(guid: Guid)

Properties

Name Type
direction Vec3
spawnPosition Vec3
weaponUnlockAsset SoldierWeaponUnlockAsset | nil
weaponType AntHitReactionWeaponType
boneType int
shooterPlayerId int

Methods

Method Returns
Clone() BulletHitInfo

Static members

Name Type
BulletHitInfo.typeInfo TypeInformation

Constructors

BulletHitInfo

BulletHitInfo()

Creates a new BulletHitInfo frostbite instance.

BulletHitInfo

BulletHitInfo(guid: Guid)

Creates a new BulletHitInfo frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

direction

Vec3

spawnPosition

Vec3

weaponUnlockAsset

SoldierWeaponUnlockAsset | nil

weaponType

AntHitReactionWeaponType

boneType

int

shooterPlayerId

int

Methods

Clone

Clone(): BulletHitInfo

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
BulletHitInfo The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the BulletHitInfo type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)