CombatConstantData

Inherits from Asset

Summary

Constructors

CombatConstantData()
CombatConstantData(guid: Guid)
CombatConstantData(other: Asset)
CombatConstantData(other: DataContainer)

Properties

Name Type
poseTransitionFireDelay float
changePoseStopDelay float
allowCrouchFiringWaterLevel float
poseChangeLockoutTime float
explosionInterestRange float
explosiveObjectSearchRadius float
explosiveBlastMultiplier float
maxSuppressDistance float
maxSuppressorsRatio float
suppressOffsetXz float
suppressOffsetY float
suppressMinLOFDistance float
suppressMinLOFOffsetDistance float
investigateCoverSearchWidth float
investigateAroundTargetRadius float
investigateFreeLookRadius float
investigatePauseTimeMin float
investigatePauseTimeMax float
avoidC4Time float
standStillMinTime float
stationaryBailDistance float
precisionTimeout float
closeRangeAccuracyDistance float
fightFromPathRadius float
smokeRadius float
smokeLifeTime float
meleeCooldown float

Static members

Name Type
CombatConstantData.typeInfo TypeInformation

Constructors

CombatConstantData

CombatConstantData()

Creates a new CombatConstantData frostbite instance.

CombatConstantData

CombatConstantData(guid: Guid)

Creates a new CombatConstantData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

CombatConstantData

CombatConstantData(other: Asset)

Casts an instance of type Asset to CombatConstantData. Will throw an error when trying to cast from an unsupported type.

Parameters

Name Type Description
other Asset The instance to cast to CombatConstantData.

CombatConstantData

CombatConstantData(other: DataContainer)

Casts an instance of type DataContainer to CombatConstantData. Will throw an error when trying to cast from an unsupported type.

Parameters

Name Type Description
other DataContainer The instance to cast to CombatConstantData.

Properties

poseTransitionFireDelay

float

changePoseStopDelay

float

allowCrouchFiringWaterLevel

float

poseChangeLockoutTime

float

explosionInterestRange

float

explosiveObjectSearchRadius

float

explosiveBlastMultiplier

float

maxSuppressDistance

float

maxSuppressorsRatio

float

suppressOffsetXz

float

suppressOffsetY

float

suppressMinLOFDistance

float

suppressMinLOFOffsetDistance

float

investigateCoverSearchWidth

float

investigateAroundTargetRadius

float

investigateFreeLookRadius

float

investigatePauseTimeMin

float

investigatePauseTimeMax

float

avoidC4Time

float

standStillMinTime

float

stationaryBailDistance

float

precisionTimeout

float

closeRangeAccuracyDistance

float

fightFromPathRadius

float

smokeRadius

float

smokeLifeTime

float

meleeCooldown

float

Static members

typeInfo

TypeInformation

The type information for the CombatConstantData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)