FireEffectData

Summary

Constructors

FireEffectData()
FireEffectData(guid: Guid)

Properties

Name Type
rotation Vec3
offset Vec3
zoomRotation Vec3
zoomOffset Vec3
effect EffectBlueprint | nil
useZoomOffset bool
useZoomRotation bool
disableDuringZoom bool
updateTransform bool
stopLoopingEffects bool

Methods

Method Returns
Clone() FireEffectData

Static members

Name Type
FireEffectData.typeInfo TypeInformation

Constructors

FireEffectData

FireEffectData()

Creates a new FireEffectData frostbite instance.

FireEffectData

FireEffectData(guid: Guid)

Creates a new FireEffectData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

rotation

Vec3

offset

Vec3

zoomRotation

Vec3

zoomOffset

Vec3

effect

EffectBlueprint | nil

useZoomOffset

bool

useZoomRotation

bool

disableDuringZoom

bool

updateTransform

bool

stopLoopingEffects

bool

Methods

Clone

Clone(): FireEffectData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
FireEffectData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the FireEffectData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)