GunSwayBaseMoveJumpData

Summary

Constructors

GunSwayBaseMoveJumpData()
GunSwayBaseMoveJumpData(guid: Guid)

Properties

Name Type
baseValue GunSwayDispersionData
moving GunSwayDispersionData
jumping GunSwayDispersionData
sprinting GunSwayDispersionData
vaultingSmallObject GunSwayDispersionData
vaultingMediumObject GunSwayDispersionData
recoil GunSwayRecoilData
gunSwayLag GunSwayLagData

Methods

Method Returns
Clone() GunSwayBaseMoveJumpData

Static members

Name Type
GunSwayBaseMoveJumpData.typeInfo TypeInformation

Constructors

GunSwayBaseMoveJumpData

GunSwayBaseMoveJumpData()

Creates a new GunSwayBaseMoveJumpData frostbite instance.

GunSwayBaseMoveJumpData

GunSwayBaseMoveJumpData(guid: Guid)

Creates a new GunSwayBaseMoveJumpData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

baseValue

GunSwayDispersionData

moving

GunSwayDispersionData

jumping

GunSwayDispersionData

sprinting

GunSwayDispersionData

vaultingSmallObject

GunSwayDispersionData

vaultingMediumObject

GunSwayDispersionData

recoil

GunSwayRecoilData

gunSwayLag

GunSwayLagData

Methods

Clone

Clone(): GunSwayBaseMoveJumpData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
GunSwayBaseMoveJumpData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the GunSwayBaseMoveJumpData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)