GunSwayStanceTransition

Summary

Constructors

GunSwayStanceTransition()
GunSwayStanceTransition(guid: Guid)

Properties

Name Type
maxPenaltyValue GunSwayDispersionData
coolDown float

Methods

Method Returns
Clone() GunSwayStanceTransition

Static members

Name Type
GunSwayStanceTransition.typeInfo TypeInformation

Constructors

GunSwayStanceTransition

GunSwayStanceTransition()

Creates a new GunSwayStanceTransition frostbite instance.

GunSwayStanceTransition

GunSwayStanceTransition(guid: Guid)

Creates a new GunSwayStanceTransition frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

maxPenaltyValue

GunSwayDispersionData

coolDown

float

Methods

Clone

Clone(): GunSwayStanceTransition

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
GunSwayStanceTransition The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the GunSwayStanceTransition type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)