ManualDataEntry

Summary

Constructors

ManualDataEntry()
ManualDataEntry(guid: Guid)

Properties

Name Type
platform GamePlatform
language LanguageFormat
textures TextureAsset[]

Methods

Method Returns
Clone() ManualDataEntry

Static members

Name Type
ManualDataEntry.typeInfo TypeInformation

Constructors

ManualDataEntry

ManualDataEntry()

Creates a new ManualDataEntry frostbite instance.

ManualDataEntry

ManualDataEntry(guid: Guid)

Creates a new ManualDataEntry frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

platform

GamePlatform

language

LanguageFormat

textures

TextureAsset[]

Methods

Clone

Clone(): ManualDataEntry

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
ManualDataEntry The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the ManualDataEntry type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)