MeshVariationDatabaseMaterial

Summary

Constructors

MeshVariationDatabaseMaterial()
MeshVariationDatabaseMaterial(guid: Guid)

Properties

Name Type
material MeshMaterial | nil
materialVariation MeshMaterialVariation | nil
textureParameters TextureShaderParameter[]

Methods

Method Returns
Clone() MeshVariationDatabaseMaterial

Static members

Name Type
MeshVariationDatabaseMaterial.typeInfo TypeInformation

Constructors

MeshVariationDatabaseMaterial

MeshVariationDatabaseMaterial()

Creates a new MeshVariationDatabaseMaterial frostbite instance.

MeshVariationDatabaseMaterial

MeshVariationDatabaseMaterial(guid: Guid)

Creates a new MeshVariationDatabaseMaterial frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

material

MeshMaterial | nil

materialVariation

MeshMaterialVariation | nil

textureParameters

TextureShaderParameter[]

Methods

Clone

Clone(): MeshVariationDatabaseMaterial

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
MeshVariationDatabaseMaterial The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the MeshVariationDatabaseMaterial type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)