RegularCameraViewData

Summary

Constructors

RegularCameraViewData()
RegularCameraViewData(guid: Guid)

Properties

Name Type
meshOffset Vec3
inputSuppression InputSuppressionData
fieldOfView float
mesh RigidMeshAsset | nil
screenExposureAreaScale float
maskMeshBlueprint ObjectBlueprint | nil
lockMeshToRenderView bool
allowFieldOfViewScaling bool
flirEnabled bool

Methods

Method Returns
Clone() RegularCameraViewData

Static members

Name Type
RegularCameraViewData.typeInfo TypeInformation

Constructors

RegularCameraViewData

RegularCameraViewData()

Creates a new RegularCameraViewData frostbite instance.

RegularCameraViewData

RegularCameraViewData(guid: Guid)

Creates a new RegularCameraViewData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

meshOffset

Vec3

inputSuppression

InputSuppressionData

fieldOfView

float

mesh

RigidMeshAsset | nil

screenExposureAreaScale

float

maskMeshBlueprint

ObjectBlueprint | nil

lockMeshToRenderView

bool

allowFieldOfViewScaling

bool

flirEnabled

bool

Methods

Clone

Clone(): RegularCameraViewData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
RegularCameraViewData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the RegularCameraViewData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)