RigidMeshSocketTransform

Summary

Constructors

RigidMeshSocketTransform()
RigidMeshSocketTransform(guid: Guid)

Properties

Name Type
transform LinearTransform
socketObject WeaponRegularSocketObjectData | nil

Methods

Method Returns
Clone() RigidMeshSocketTransform

Static members

Name Type
RigidMeshSocketTransform.typeInfo TypeInformation

Constructors

RigidMeshSocketTransform

RigidMeshSocketTransform()

Creates a new RigidMeshSocketTransform frostbite instance.

RigidMeshSocketTransform

RigidMeshSocketTransform(guid: Guid)

Creates a new RigidMeshSocketTransform frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

transform

LinearTransform

socketObject

WeaponRegularSocketObjectData | nil

Methods

Clone

Clone(): RigidMeshSocketTransform

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
RigidMeshSocketTransform The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the RigidMeshSocketTransform type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)