ShaderParameterVector

Summary

Constructors

ShaderParameterVector()
ShaderParameterVector(guid: Guid)

Properties

Name Type
value Vec4
parameterName string

Methods

Method Returns
Clone() ShaderParameterVector

Static members

Name Type
ShaderParameterVector.typeInfo TypeInformation

Constructors

ShaderParameterVector

ShaderParameterVector()

Creates a new ShaderParameterVector frostbite instance.

ShaderParameterVector

ShaderParameterVector(guid: Guid)

Creates a new ShaderParameterVector frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

value

Vec4

parameterName

string

Methods

Clone

Clone(): ShaderParameterVector

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
ShaderParameterVector The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the ShaderParameterVector type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)