SoldierAnimatedCameraData

Summary

Constructors

SoldierAnimatedCameraData()
SoldierAnimatedCameraData(guid: Guid)

Properties

Name Type
cameraTransitionTime float
enableFeature bool

Methods

Method Returns
Clone() SoldierAnimatedCameraData

Static members

Name Type
SoldierAnimatedCameraData.typeInfo TypeInformation

Constructors

SoldierAnimatedCameraData

SoldierAnimatedCameraData()

Creates a new SoldierAnimatedCameraData frostbite instance.

SoldierAnimatedCameraData

SoldierAnimatedCameraData(guid: Guid)

Creates a new SoldierAnimatedCameraData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

cameraTransitionTime

float

enableFeature

bool

Methods

Clone

Clone(): SoldierAnimatedCameraData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
SoldierAnimatedCameraData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the SoldierAnimatedCameraData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)