SupportedShootingBinding

Summary

Constructors

SupportedShootingBinding()
SupportedShootingBinding(guid: Guid)

Properties

Name Type
supported AntRef
supportedPos AntRef
forwardVector AntRef
yaw AntRef
pitch AntRef
distToObject AntRef
heightOfObject AntRef
undeploying AntRef
animatedCamera AntRef

Methods

Method Returns
Clone() SupportedShootingBinding

Static members

Name Type
SupportedShootingBinding.typeInfo TypeInformation

Constructors

SupportedShootingBinding

SupportedShootingBinding()

Creates a new SupportedShootingBinding frostbite instance.

SupportedShootingBinding

SupportedShootingBinding(guid: Guid)

Creates a new SupportedShootingBinding frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

supported

AntRef

supportedPos

AntRef

forwardVector

AntRef

yaw

AntRef

pitch

AntRef

distToObject

AntRef

heightOfObject

AntRef

undeploying

AntRef

animatedCamera

AntRef

Methods

Clone

Clone(): SupportedShootingBinding

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
SupportedShootingBinding The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the SupportedShootingBinding type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)