ShaderConstantFunction
Values
Name | Description |
---|---|
ShaderConstantFunction_ViewMatrix | Value: 0 |
ShaderConstantFunction_ViewProjMatrix | Value: 1 |
ShaderConstantFunction_WorldViewMatrix | Value: 2 |
ShaderConstantFunction_WorldViewProjMatrix | Value: 3 |
ShaderConstantFunction_CrViewProjMatrix | Value: 4 |
ShaderConstantFunction_CrWorldViewProjMatrix | Value: 5 |
ShaderConstantFunction_CameraPos | Value: 6 |
ShaderConstantFunction_PrevViewProjMatrix | Value: 7 |
ShaderConstantFunction_PrevWorldViewProjMatrix | Value: 8 |
ShaderConstantFunction_WorldMatrix | Value: 9 |
ShaderConstantFunction_PrevWorldMatrix | Value: 10 |
ShaderConstantFunction_BoneVectors | Value: 11 |
ShaderConstantFunction_PrevBoneVectors | Value: 12 |
ShaderConstantFunction_LightProbeShR | Value: 13 |
ShaderConstantFunction_LightProbeShG | Value: 14 |
ShaderConstantFunction_LightProbeShB | Value: 15 |
ShaderConstantFunction_LightProbeShO | Value: 16 |
ShaderConstantFunction_LightMapUvTransform | Value: 17 |
ShaderConstantFunction_LightMapUvTranslation | Value: 18 |
ShaderConstantFunction_LightMapIrradianceTexture | Value: 19 |
ShaderConstantFunction_LightMapIrradianceChromaTexture | Value: 20 |
ShaderConstantFunction_LightMapIrradianceLumaTexture | Value: 21 |
ShaderConstantFunction_LightMapDirectionTexture | Value: 22 |
ShaderConstantFunction_LightMapSkyVisibilityTexture | Value: 23 |
ShaderConstantFunction_DepthBufferTexture | Value: 24 |
ShaderConstantFunction_ViewportZMinMaxKzKw | Value: 25 |
ShaderConstantFunction_Time | Value: 26 |
ShaderConstantFunction_ScreenSize | Value: 27 |
ShaderConstantFunction_OutdoorLightDir | Value: 28 |
ShaderConstantFunction_OutdoorLightHemisphereDir | Value: 29 |
ShaderConstantFunction_OutdoorLightKeyColor | Value: 30 |
ShaderConstantFunction_OutdoorLightKeySpecularColorAndHemisphereVisibility | Value: 31 |
ShaderConstantFunction_OutdoorLightTopColor | Value: 32 |
ShaderConstantFunction_OutdoorLightBottomColor | Value: 33 |
ShaderConstantFunction_OutdoorLightShadowTransform | Value: 34 |
ShaderConstantFunction_OutdoorLightShadowmapSizeAndInvSize | Value: 35 |
ShaderConstantFunction_OutdoorLightShadowmapTexture | Value: 36 |
ShaderConstantFunction_OutdoorLightTransparencyShadowmapTexture | Value: 37 |
ShaderConstantFunction_OutdoorLightSkyEnvmap | Value: 38 |
ShaderConstantFunction_OutdoorLightDynamicEnvmap | Value: 39 |
ShaderConstantFunction_OutdoorLightTopColorEnvmap | Value: 40 |
ShaderConstantFunction_OutdoorLightBottomColorEnvmap | Value: 41 |
ShaderConstantFunction_OutdoorLightKeyColorEnvmap | Value: 42 |
ShaderConstantFunction_OutdoorLightSkyEnvmap8BitTexInvScale | Value: 43 |
ShaderConstantFunction_TransparentStartAndEndAndClamp | Value: 44 |
ShaderConstantFunction_BestFitNormalScaleTexture | Value: 45 |
ShaderConstantFunction_SceneTexture | Value: 46 |
ShaderConstantFunction_ColorScale | Value: 47 |
ShaderConstantFunction_DebugNonFiniteColor | Value: 48 |
ShaderConstantFunction_XenonInstancingIndexCount | Value: 49 |
ShaderConstantFunction_Ps3ClipPlane | Value: 50 |
ShaderConstantFunction_DxVectorBufferOffsets | Value: 51 |
ShaderConstantFunctionCount | Value: 52 |
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)