GunSway

Summary

Properties

Name Type
data DataContainer | nil
modifierData DataContainer{}
cameraRecoilTransform LinearTransform
currentRecoilDeviation GunSwayDeviation
currentLagDeviation GunSwayDeviation
currentDispersionDeviation GunSwayDeviation
timeSinceLastShot float
dispersionAngle float
minDispersionAngle float
crossHairDispersionFactor float
currentGameplayDeviationScaleFactor float
currentVisualDeviationScaleFactor float
suppressionMinDispersionAngleFactor float
randomAngle float
randomRadius float
jumpingTimer float
seed int
initialFireShot int
fireShot bool
isFiring bool
isJumping bool
isMoving bool
isSupportedShooting bool
weaponLightEnabled bool

Properties

data

DataContainer | nil

modifierData

DataContainer{}

cameraRecoilTransform

LinearTransform

currentRecoilDeviation

GunSwayDeviation

currentLagDeviation

GunSwayDeviation

currentDispersionDeviation

GunSwayDeviation

timeSinceLastShot

float

dispersionAngle

float

minDispersionAngle

float

crossHairDispersionFactor

float

currentGameplayDeviationScaleFactor

float

currentVisualDeviationScaleFactor

float

suppressionMinDispersionAngleFactor

float

randomAngle

float

randomRadius

float

jumpingTimer

float

seed

int

initialFireShot

int

fireShot

bool

isFiring

bool

isJumping

bool

isMoving

bool

isSupportedShooting

bool

weaponLightEnabled

bool

Last modified September 6, 2022: Add new GunSway fields (d639678e)