CharacterMeleeBinding

Summary

Constructors

CharacterMeleeBinding()
CharacterMeleeBinding(guid: Guid)

Properties

Name Type
triggerMelee AntRef
selfActor AntRef
otherActor AntRef
meleeActive AntRef

Methods

Method Returns
Clone() CharacterMeleeBinding

Static members

Name Type
CharacterMeleeBinding.typeInfo TypeInformation

Constructors

CharacterMeleeBinding

CharacterMeleeBinding()

Creates a new CharacterMeleeBinding frostbite instance.

CharacterMeleeBinding

CharacterMeleeBinding(guid: Guid)

Creates a new CharacterMeleeBinding frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

triggerMelee

AntRef

selfActor

AntRef

otherActor

AntRef

meleeActive

AntRef

Methods

Clone

Clone(): CharacterMeleeBinding

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
CharacterMeleeBinding The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the CharacterMeleeBinding type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)