CharacterPhysicsData
Inherits from Asset
Summary
Constructors
| CharacterPhysicsData() |
| CharacterPhysicsData(guid: Guid) |
| CharacterPhysicsData(other: Asset) |
| CharacterPhysicsData(other: DataContainer) |
Properties
| Name | Type |
|---|---|
| poses | CharacterPoseData[] |
| states | CharacterStateData[] |
| defaultState | CharacterStateType |
| sprint | CharacterSprintData | nil |
| materialPair | MaterialContainerPair | nil |
| pushableObjectWeight | int |
| mass | float |
| maxAscendAngle | float |
| physicalRadius | float |
| waterDepthLimit | float |
| inputAcceleration | float |
| ladderAcceptAngle | float |
| ladderAcceptAnglePitch | float |
| jumpPenaltyTime | float |
| jumpPenaltyFactor | float |
| radiusToPredictCollisionOnCharacters | float |
| allowPoseChangeDuringTransition | bool |
Static members
| Name | Type |
|---|---|
| CharacterPhysicsData.typeInfo | TypeInformation |
Constructors
CharacterPhysicsData
CharacterPhysicsData()
Creates a new CharacterPhysicsData frostbite instance.
CharacterPhysicsData
CharacterPhysicsData(guid: Guid)
Creates a new CharacterPhysicsData frostbite instance and assigns it the provided Guid.
Parameters
| Name | Type | Description |
|---|---|---|
| guid | Guid | The Guid to assign to the newly created instance. |
CharacterPhysicsData
CharacterPhysicsData(other: Asset)
Casts an instance of type Asset to CharacterPhysicsData. Will throw an error when trying to cast from an unsupported type.
Parameters
| Name | Type | Description |
|---|---|---|
| other | Asset | The instance to cast to CharacterPhysicsData. |
CharacterPhysicsData
CharacterPhysicsData(other: DataContainer)
Casts an instance of type DataContainer to CharacterPhysicsData. Will throw an error when trying to cast from an unsupported type.
Parameters
| Name | Type | Description |
|---|---|---|
| other | DataContainer | The instance to cast to CharacterPhysicsData. |
Properties
poses
states
defaultState
sprint
CharacterSprintData | nil
materialPair
MaterialContainerPair | nil
pushableObjectWeight
int
mass
float
maxAscendAngle
float
physicalRadius
float
waterDepthLimit
float
inputAcceleration
float
ladderAcceptAngle
float
ladderAcceptAnglePitch
float
jumpPenaltyTime
float
jumpPenaltyFactor
float
radiusToPredictCollisionOnCharacters
float
allowPoseChangeDuringTransition
bool
Static members
typeInfo
The type information for the CharacterPhysicsData type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)