ClientSettings
Inherits from SystemSettings
Summary
Constructors
ClientSettings() |
ClientSettings(guid: Guid) |
ClientSettings(other: SystemSettings) |
ClientSettings(other: DataContainer) |
Properties
Static members
Name | Type |
---|---|
ClientSettings.typeInfo | TypeInformation |
Constructors
ClientSettings
ClientSettings()
Creates a new ClientSettings frostbite instance.
ClientSettings
ClientSettings(guid: Guid)
Creates a new ClientSettings frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
ClientSettings
ClientSettings(other: SystemSettings)
Casts an instance of type SystemSettings to ClientSettings. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | SystemSettings | The instance to cast to ClientSettings. |
ClientSettings
ClientSettings(other: DataContainer)
Casts an instance of type DataContainer to ClientSettings. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to ClientSettings. |
Properties
loadedTimeout
float
outgoingRate
int
loadingTimeout
float
incomingFrequency
float
incomingRate
int
duplicationChance
float
team
int
maxDropDuration
float
reorderingChance
float
dropSpikeChance
float
minDropDuration
float
maxIncomingLatency
float
packetDrops
float
maxLatency
float
minIncomingLatency
float
corruptionChance
float
serverIp
string
screenshotSuffix
string
spawnPointIndex
int
minLatency
float
screenshotFilename
string
ingameTimeout
float
aimScale
float
secondaryServerIp
string
skipFastLevelLoad
bool
screenshotToFile
bool
ignoreClientFireRateMultiplier
bool
inputEnable
bool
loadMenu
bool
pauseGameOnStartUp
bool
debugMenuOnLThumb
bool
invertPitch
bool
occludersEnabled
bool
isPresenceEnabled
bool
invertFreeCamera
bool
scheme2FlipY
bool
invertYaw
bool
lipSyncEnabled
bool
isInternetSimulationEnabled
bool
onDamageSpottingEnabled
bool
emittersEnabled
bool
padRumbleEnabled
bool
overgrowthEnabled
bool
effectsEnabled
bool
terrainEnabled
bool
waterPhysicsEnabled
bool
vegetationEnabled
bool
worldRenderEnabled
bool
renderTags
bool
debrisClusterEnabled
bool
havokVisualDebugger
bool
havokVDBShowsEffectsWorld
bool
havokCaptureToFile
bool
useMouseAndKeyboardSystem
bool
useGlobalGamePadInput
bool
threadedLoadingEnable
bool
showBuildId
bool
extractPersistenceInformation
bool
enableRestTool
bool
localVehicleSimulationEnabled
bool
asyncClientBulletEntity
bool
autoUnspawnDynamicObjects
bool
vsyncEnable
bool
visualFrameInterpolation
bool
invertPadPcRightStick
bool
scheme0FlipY
bool
isSpectator
bool
scheme1FlipY
bool
quitGameOnServerDisconnect
bool
Static members
typeInfo
The type information for the ClientSettings type.