DynamicWeaponPickupSlotData

Summary

Constructors

DynamicWeaponPickupSlotData()
DynamicWeaponPickupSlotData(guid: Guid)

Properties

Name Type
weaponSlot int
altWeaponSlot int
linkedToWeaponSlot int

Methods

Method Returns
Clone() DynamicWeaponPickupSlotData

Static members

Name Type
DynamicWeaponPickupSlotData.typeInfo TypeInformation

Constructors

DynamicWeaponPickupSlotData

DynamicWeaponPickupSlotData()

Creates a new DynamicWeaponPickupSlotData frostbite instance.

DynamicWeaponPickupSlotData

DynamicWeaponPickupSlotData(guid: Guid)

Creates a new DynamicWeaponPickupSlotData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

weaponSlot

int

altWeaponSlot

int

linkedToWeaponSlot

int

Methods

Clone

Clone(): DynamicWeaponPickupSlotData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
DynamicWeaponPickupSlotData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the DynamicWeaponPickupSlotData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)