FiringDispersionData

Summary

Constructors

FiringDispersionData()
FiringDispersionData(guid: Guid)

Properties

Name Type
minAngle float
maxAngle float
increasePerShot float
decreasePerSecond float

Methods

Method Returns
Clone() FiringDispersionData

Static members

Name Type
FiringDispersionData.typeInfo TypeInformation

Constructors

FiringDispersionData

FiringDispersionData()

Creates a new FiringDispersionData frostbite instance.

FiringDispersionData

FiringDispersionData(guid: Guid)

Creates a new FiringDispersionData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

minAngle

float

maxAngle

float

increasePerShot

float

decreasePerSecond

float

Methods

Clone

Clone(): FiringDispersionData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
FiringDispersionData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the FiringDispersionData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)