GunMasterLevelInfo

Summary

Constructors

GunMasterLevelInfo()
GunMasterLevelInfo(guid: Guid)

Properties

Name Type
customizeData CustomizeSoldierData | nil
killsNeeded int

Methods

Method Returns
Clone() GunMasterLevelInfo

Static members

Name Type
GunMasterLevelInfo.typeInfo TypeInformation

Constructors

GunMasterLevelInfo

GunMasterLevelInfo()

Creates a new GunMasterLevelInfo frostbite instance.

GunMasterLevelInfo

GunMasterLevelInfo(guid: Guid)

Creates a new GunMasterLevelInfo frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

customizeData

CustomizeSoldierData | nil

killsNeeded

int

Methods

Clone

Clone(): GunMasterLevelInfo

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
GunMasterLevelInfo The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the GunMasterLevelInfo type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)