MapRotationConfig

Summary

Constructors

MapRotationConfig()
MapRotationConfig(guid: Guid)

Properties

Name Type
mapRotationId int
nameSid string
descSid string
mod string
gameMode string
randomizeStartingMap bool

Methods

Method Returns
Clone() MapRotationConfig

Static members

Name Type
MapRotationConfig.typeInfo TypeInformation

Constructors

MapRotationConfig

MapRotationConfig()

Creates a new MapRotationConfig frostbite instance.

MapRotationConfig

MapRotationConfig(guid: Guid)

Creates a new MapRotationConfig frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

mapRotationId

int

nameSid

string

descSid

string

mod

string

gameMode

string

randomizeStartingMap

bool

Methods

Clone

Clone(): MapRotationConfig

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
MapRotationConfig The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the MapRotationConfig type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)