PickupEntityData
Inherits from GamePhysicsEntityData
Summary
Constructors
PickupEntityData() |
PickupEntityData(guid: Guid) |
PickupEntityData(other: GamePhysicsEntityData) |
PickupEntityData(other: GameEntityData) |
PickupEntityData(other: SpatialEntityData) |
PickupEntityData(other: EntityData) |
PickupEntityData(other: GameObjectData) |
PickupEntityData(other: GameDataContainer) |
PickupEntityData(other: DataContainer) |
Properties
Name | Type |
---|---|
randomizeAmmoOnDropForPlayer | PickupPlayerEnum |
minRandomClipAmmoPercent | int |
physicsBlueprint | ObjectBlueprint | nil |
mesh | MeshAsset | nil |
maxRandomClipAmmoPercent | int |
preferredWeaponSlot | int |
timeToLive | float |
minRandomSpareAmmoPercent | int |
interactionRadius | float |
maxRandomSpareAmmoPercent | int |
unspawnOnPickup | bool |
unspawnOnAmmoPickup | bool |
forceWeaponSlotSelection | bool |
displayInMiniMap | bool |
hasAutomaticAmmoPickup | bool |
useWeaponMesh | bool |
allowPickup | bool |
contentIsStatic | bool |
positionIsStatic | bool |
ignoreNullWeaponSlots | bool |
replaceAllContent | bool |
removeWeaponOnDrop | bool |
sendPlayerInEventOnPickup | bool |
Static members
Name | Type |
---|---|
PickupEntityData.typeInfo | TypeInformation |
Constructors
PickupEntityData
PickupEntityData()
Creates a new PickupEntityData frostbite instance.
PickupEntityData
PickupEntityData(guid: Guid)
Creates a new PickupEntityData frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
PickupEntityData
PickupEntityData(other: GamePhysicsEntityData)
Casts an instance of type GamePhysicsEntityData to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | GamePhysicsEntityData | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: GameEntityData)
Casts an instance of type GameEntityData to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | GameEntityData | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: SpatialEntityData)
Casts an instance of type SpatialEntityData to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | SpatialEntityData | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: EntityData)
Casts an instance of type EntityData to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | EntityData | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: GameObjectData)
Casts an instance of type GameObjectData to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | GameObjectData | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: GameDataContainer)
Casts an instance of type GameDataContainer to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | GameDataContainer | The instance to cast to PickupEntityData. |
PickupEntityData
PickupEntityData(other: DataContainer)
Casts an instance of type DataContainer to PickupEntityData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to PickupEntityData. |
Properties
randomizeAmmoOnDropForPlayer
minRandomClipAmmoPercent
int
physicsBlueprint
ObjectBlueprint | nil
mesh
MeshAsset | nil
maxRandomClipAmmoPercent
int
preferredWeaponSlot
int
timeToLive
float
minRandomSpareAmmoPercent
int
interactionRadius
float
maxRandomSpareAmmoPercent
int
unspawnOnPickup
bool
unspawnOnAmmoPickup
bool
forceWeaponSlotSelection
bool
displayInMiniMap
bool
hasAutomaticAmmoPickup
bool
useWeaponMesh
bool
allowPickup
bool
contentIsStatic
bool
positionIsStatic
bool
ignoreNullWeaponSlots
bool
replaceAllContent
bool
removeWeaponOnDrop
bool
sendPlayerInEventOnPickup
bool
Static members
typeInfo
The type information for the PickupEntityData type.