ShaderLightingModel
Values
Name | Description |
---|---|
ShaderLightingModel_Standard | Value: 0 |
ShaderLightingModel_Metallic | Value: 1 |
ShaderLightingModel_Skin | Value: 2 |
ShaderLightingModel_DynamicEnvmap | Value: 3 |
ShaderLightingModel_Translucent | Value: 4 |
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)