ShaderLightingModel

Values

Name Description
ShaderLightingModel_Standard Value: 0
ShaderLightingModel_Metallic Value: 1
ShaderLightingModel_Skin Value: 2
ShaderLightingModel_DynamicEnvmap Value: 3
ShaderLightingModel_Translucent Value: 4
Last modified April 26, 2020: Update frostbite type documentation (8b14351)