ShaderRenderMode
Values
Name | Description |
---|---|
ShaderRenderMode_Default | Value: 0 |
ShaderRenderMode_DynamicEnvmap | Value: 1 |
ShaderRenderMode_ZOnly | Value: 2 |
ShaderRenderMode_DeferredShadingGBufferLayout0 | Value: 3 |
ShaderRenderMode_DeferredShadingGBufferLayout1 | Value: 4 |
ShaderRenderMode_DeferredShadingEmissive | Value: 5 |
ShaderRenderMode_DeferredShadingUnlit | Value: 6 |
ShaderRenderMode_VelocityVector | Value: 7 |
ShaderRenderMode_DistortionVector | Value: 8 |
ShaderRenderMode_AmbientOcclusionVolume | Value: 9 |
ShaderRenderMode_DebugSimple | Value: 10 |
ShaderRenderMode_DebugMulti | Value: 11 |
ShaderRenderMode_DebugOverdraw | Value: 12 |
ShaderRenderMode_DebugShaderCost | Value: 13 |
ShaderRenderModeCount | Value: 14 |
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)