ShaderRenderMode

Values

Name Description
ShaderRenderMode_Default Value: 0
ShaderRenderMode_DynamicEnvmap Value: 1
ShaderRenderMode_ZOnly Value: 2
ShaderRenderMode_DeferredShadingGBufferLayout0 Value: 3
ShaderRenderMode_DeferredShadingGBufferLayout1 Value: 4
ShaderRenderMode_DeferredShadingEmissive Value: 5
ShaderRenderMode_DeferredShadingUnlit Value: 6
ShaderRenderMode_VelocityVector Value: 7
ShaderRenderMode_DistortionVector Value: 8
ShaderRenderMode_AmbientOcclusionVolume Value: 9
ShaderRenderMode_DebugSimple Value: 10
ShaderRenderMode_DebugMulti Value: 11
ShaderRenderMode_DebugOverdraw Value: 12
ShaderRenderMode_DebugShaderCost Value: 13
ShaderRenderModeCount Value: 14
Last modified April 26, 2020: Update frostbite type documentation (8b14351)