StateNode
Inherits from UINodeData
Summary
Constructors
| StateNode() |
| StateNode(guid: Guid) |
| StateNode(other: UINodeData) |
| StateNode(other: DataContainer) |
Properties
| Name | Type |
|---|---|
| screen | UIScreenAsset | nil |
| inValue | UINodePort | nil |
| show | UINodePort | nil |
| hide | UINodePort | nil |
| inputs | UINodePort[] |
| outputs | UINodePort[] |
| renderToTexture | bool |
Static members
| Name | Type |
|---|---|
| StateNode.typeInfo | TypeInformation |
Constructors
StateNode
StateNode()
Creates a new StateNode frostbite instance.
StateNode
StateNode(guid: Guid)
Creates a new StateNode frostbite instance and assigns it the provided Guid.
Parameters
| Name | Type | Description |
|---|---|---|
| guid | Guid | The Guid to assign to the newly created instance. |
StateNode
StateNode(other: UINodeData)
Casts an instance of type UINodeData to StateNode. Will throw an error when trying to cast from an unsupported type.
Parameters
| Name | Type | Description |
|---|---|---|
| other | UINodeData | The instance to cast to StateNode. |
StateNode
StateNode(other: DataContainer)
Casts an instance of type DataContainer to StateNode. Will throw an error when trying to cast from an unsupported type.
Parameters
| Name | Type | Description |
|---|---|---|
| other | DataContainer | The instance to cast to StateNode. |
Properties
screen
UIScreenAsset | nil
inValue
UINodePort | nil
show
UINodePort | nil
hide
UINodePort | nil
inputs
outputs
renderToTexture
bool
Static members
typeInfo
The type information for the StateNode type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)