TurnEffectData
Summary
Constructors
TurnEffectData() |
TurnEffectData(guid: Guid) |
Properties
Name | Type |
---|---|
maxRollAngle | float |
maxPitchAngle | float |
yawVelocityThreshhold | float |
velocityThreshhold | float |
safeTime | float |
beginTime | float |
holdTime | float |
endTime | float |
Methods
Method | Returns |
---|---|
Clone() | TurnEffectData |
Static members
Name | Type |
---|---|
TurnEffectData.typeInfo | TypeInformation |
Constructors
TurnEffectData
TurnEffectData()
Creates a new TurnEffectData frostbite instance.
TurnEffectData
TurnEffectData(guid: Guid)
Creates a new TurnEffectData frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
Properties
maxRollAngle
float
maxPitchAngle
float
yawVelocityThreshhold
float
velocityThreshhold
float
safeTime
float
beginTime
float
holdTime
float
endTime
float
Methods
Clone
Clone(): TurnEffectData
Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.
Returns
Type | Description |
---|---|
TurnEffectData | The newly created structure. |
Static members
typeInfo
The type information for the TurnEffectData type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)