VegetationSystemSettings
Inherits from DataContainer
Summary
Constructors
VegetationSystemSettings() |
VegetationSystemSettings(guid: Guid) |
VegetationSystemSettings(other: DataContainer) |
Properties
Name | Type |
---|---|
windVariation | float |
windVariationRate | float |
windStrength | float |
jointTensionLimit | float |
forceShadowLod | int |
maxPreSimsPerJob | int |
simulationMemKbClient | int |
maxActiveDistance | float |
simulationMemKbServer | int |
jobCount | int |
jointTensionLimitIndex | int |
timeScale | float |
localInfluencesEnabled | bool |
subDestructionEnabled | bool |
dissolveEnable | bool |
enable | bool |
simulateServerSide | bool |
enableJobs | bool |
shadowMeshEnable | bool |
drawNodes | bool |
drawEnable | bool |
batchDrawEnable | bool |
destructionEnabled | bool |
useShadowLodOffset | bool |
Static members
Name | Type |
---|---|
VegetationSystemSettings.typeInfo | TypeInformation |
Constructors
VegetationSystemSettings
VegetationSystemSettings()
Creates a new VegetationSystemSettings frostbite instance.
VegetationSystemSettings
VegetationSystemSettings(guid: Guid)
Creates a new VegetationSystemSettings frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
VegetationSystemSettings
VegetationSystemSettings(other: DataContainer)
Casts an instance of type DataContainer to VegetationSystemSettings. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to VegetationSystemSettings. |
Properties
windVariation
float
windVariationRate
float
windStrength
float
jointTensionLimit
float
forceShadowLod
int
maxPreSimsPerJob
int
simulationMemKbClient
int
maxActiveDistance
float
simulationMemKbServer
int
jobCount
int
jointTensionLimitIndex
int
timeScale
float
localInfluencesEnabled
bool
subDestructionEnabled
bool
dissolveEnable
bool
enable
bool
simulateServerSide
bool
enableJobs
bool
shadowMeshEnable
bool
drawNodes
bool
drawEnable
bool
batchDrawEnable
bool
destructionEnabled
bool
useShadowLodOffset
bool
Static members
typeInfo
The type information for the VegetationSystemSettings type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)