VeniceHudConfigAsset

Inherits from DataContainer

Summary

Constructors

VeniceHudConfigAsset()
VeniceHudConfigAsset(guid: Guid)
VeniceHudConfigAsset(other: DataContainer)

Properties

Name Type
ammoPickupSound SoundWaveAsset | nil
weaponPickupSound SoundWaveAsset | nil
newObjectiveSound SoundWaveAsset | nil
objectiveCompletedSound SoundWaveAsset | nil
objectiveUpdatedSound SoundWaveAsset | nil
mpVictorySoundMec SoundWaveAsset | nil
mpVictorySoundUs SoundWaveAsset | nil
mpVictorySoundRu SoundWaveAsset | nil
mpDefeatSoundMec SoundWaveAsset | nil
mpDefeatSoundUs SoundWaveAsset | nil
mpDefeatSoundRu SoundWaveAsset | nil
artilleryAiming SoundWaveAsset | nil
artilleryAimingOOA SoundWaveAsset | nil
mortarStrikeLocking SoundWaveAsset | nil
laserDesignatorLocked SoundWaveAsset | nil
laserDesignatorLocking SoundWaveAsset | nil
nametags UINametag[]
spawnScreenWeapons SpawnScreenWeaponData[]
maxOrderIconDistance float
innerNametagRadius float
outerNametagRadius float
criticalHealthThreshold float
taggedVehicleCrosshair UITaggedVehicleCrosshair
minimap UIMinimapConfig
showSpawnPointsOnMinimap bool
nametagHealthVisibleForAll bool

Static members

Name Type
VeniceHudConfigAsset.typeInfo TypeInformation

Constructors

VeniceHudConfigAsset

VeniceHudConfigAsset()

Creates a new VeniceHudConfigAsset frostbite instance.

VeniceHudConfigAsset

VeniceHudConfigAsset(guid: Guid)

Creates a new VeniceHudConfigAsset frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

VeniceHudConfigAsset

VeniceHudConfigAsset(other: DataContainer)

Casts an instance of type DataContainer to VeniceHudConfigAsset. Will throw an error when trying to cast from an unsupported type.

Parameters

Name Type Description
other DataContainer The instance to cast to VeniceHudConfigAsset.

Properties

ammoPickupSound

SoundWaveAsset | nil

weaponPickupSound

SoundWaveAsset | nil

newObjectiveSound

SoundWaveAsset | nil

objectiveCompletedSound

SoundWaveAsset | nil

objectiveUpdatedSound

SoundWaveAsset | nil

mpVictorySoundMec

SoundWaveAsset | nil

mpVictorySoundUs

SoundWaveAsset | nil

mpVictorySoundRu

SoundWaveAsset | nil

mpDefeatSoundMec

SoundWaveAsset | nil

mpDefeatSoundUs

SoundWaveAsset | nil

mpDefeatSoundRu

SoundWaveAsset | nil

artilleryAiming

SoundWaveAsset | nil

artilleryAimingOOA

SoundWaveAsset | nil

mortarStrikeLocking

SoundWaveAsset | nil

laserDesignatorLocked

SoundWaveAsset | nil

laserDesignatorLocking

SoundWaveAsset | nil

nametags

UINametag[]

spawnScreenWeapons

SpawnScreenWeaponData[]

maxOrderIconDistance

float

innerNametagRadius

float

outerNametagRadius

float

criticalHealthThreshold

float

taggedVehicleCrosshair

UITaggedVehicleCrosshair

minimap

UIMinimapConfig

showSpawnPointsOnMinimap

bool

nametagHealthVisibleForAll

bool

Static members

typeInfo

TypeInformation

The type information for the VeniceHudConfigAsset type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)