WeaponFiringData
Inherits from GameDataContainer
Summary
Constructors
WeaponFiringData() |
WeaponFiringData(guid: Guid) |
WeaponFiringData(other: GameDataContainer) |
WeaponFiringData(other: DataContainer) |
Properties
Name | Type |
---|---|
primaryFire | FiringFunctionData | nil |
deployTime | float |
reactivateCooldownTime | float |
disableZoomOnDeployTime | float |
altDeployTime | float |
altDeployId | int |
weaponSway | WeaponSwayData | nil |
supportDelayProne | float |
supportDelayStand | float |
rumble | RumbleFiringData |
inflictSelfDamage | bool |
useAutoAiming | bool |
showEnemyNametagOnAim | bool |
reloadWholeMags | bool |
disableReloadWhileSprinting | bool |
abortReloadOnSprint | bool |
Static members
Name | Type |
---|---|
WeaponFiringData.typeInfo | TypeInformation |
Constructors
WeaponFiringData
WeaponFiringData()
Creates a new WeaponFiringData frostbite instance.
WeaponFiringData
WeaponFiringData(guid: Guid)
Creates a new WeaponFiringData frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
WeaponFiringData
WeaponFiringData(other: GameDataContainer)
Casts an instance of type GameDataContainer to WeaponFiringData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | GameDataContainer | The instance to cast to WeaponFiringData. |
WeaponFiringData
WeaponFiringData(other: DataContainer)
Casts an instance of type DataContainer to WeaponFiringData. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to WeaponFiringData. |
Properties
primaryFire
FiringFunctionData | nil
deployTime
float
reactivateCooldownTime
float
disableZoomOnDeployTime
float
altDeployTime
float
altDeployId
int
weaponSway
WeaponSwayData | nil
supportDelayProne
float
supportDelayStand
float
rumble
inflictSelfDamage
bool
useAutoAiming
bool
showEnemyNametagOnAim
bool
reloadWholeMags
bool
disableReloadWhileSprinting
bool
abortReloadOnSprint
bool
Static members
typeInfo
The type information for the WeaponFiringData type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)