WeaponMiscModifierSettings

Summary

Constructors

WeaponMiscModifierSettings()
WeaponMiscModifierSettings(guid: Guid)

Properties

Name Type
enableBreathControl bool
canBeInSupportedShooting bool
unZoomOnBoltAction bool
holdBoltActionUntilZoomRelease bool
isSilenced bool

Methods

Method Returns
Clone() WeaponMiscModifierSettings

Static members

Name Type
WeaponMiscModifierSettings.typeInfo TypeInformation

Constructors

WeaponMiscModifierSettings

WeaponMiscModifierSettings()

Creates a new WeaponMiscModifierSettings frostbite instance.

WeaponMiscModifierSettings

WeaponMiscModifierSettings(guid: Guid)

Creates a new WeaponMiscModifierSettings frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

enableBreathControl

bool

canBeInSupportedShooting

bool

unZoomOnBoltAction

bool

holdBoltActionUntilZoomRelease

bool

isSilenced

bool

Methods

Clone

Clone(): WeaponMiscModifierSettings

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
WeaponMiscModifierSettings The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the WeaponMiscModifierSettings type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)