WeaponModifierData

Summary

Constructors

WeaponModifierData()
WeaponModifierData(guid: Guid)

Properties

Name Type
unlockAsset UnlockAssetBase | nil
modifiers WeaponModifierBase[]

Methods

Method Returns
Clone() WeaponModifierData

Static members

Name Type
WeaponModifierData.typeInfo TypeInformation

Constructors

WeaponModifierData

WeaponModifierData()

Creates a new WeaponModifierData frostbite instance.

WeaponModifierData

WeaponModifierData(guid: Guid)

Creates a new WeaponModifierData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

unlockAsset

UnlockAssetBase | nil

modifiers

WeaponModifierBase[]

Methods

Clone

Clone(): WeaponModifierData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
WeaponModifierData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the WeaponModifierData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)