WorldRenderSettings
Inherits from DataContainer
Summary
Constructors
WorldRenderSettings() |
WorldRenderSettings(guid: Guid) |
WorldRenderSettings(other: DataContainer) |
Properties
Static members
Name | Type |
---|---|
WorldRenderSettings.typeInfo | TypeInformation |
Constructors
WorldRenderSettings
WorldRenderSettings()
Creates a new WorldRenderSettings frostbite instance.
WorldRenderSettings
WorldRenderSettings(guid: Guid)
Creates a new WorldRenderSettings frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
WorldRenderSettings
WorldRenderSettings(other: DataContainer)
Casts an instance of type DataContainer to WorldRenderSettings. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to WorldRenderSettings. |
Properties
dynamicEnvmapDefaultPosition
subSurfaceColor
viewportScale
float
shadowMinScreenArea
float
shadowViewportScale
float
fxaaQuality
int
cullScreenAreaScale
float
planarReflectionCullFOV
float
genericEntityMaxVisibleEntityCount
int
shadowmapSizeZScale
float
shadowmapResolution
int
shadowmapQuality
int
shadowmapPoissonFilterScale
float
shadowmapSliceCount
int
shadowmapSliceSchemeWeight
float
shadowmapFirstSliceScale
float
shadowmapViewDistance
float
planarReflectionWidth
int
shadowmapExtrusionLength
float
shadowmapMinScreenArea
float
tempPlanarReflectionY
float
subSurfaceRolloffKeyLight
float
fxaaForceVendor
int
planarReflectionHeight
int
lightIntensityScale
float
lightLodSpecularFadeAreaEnd
float
shadowmapMinFov
float
lightLodSpecularFadeAreaStart
float
lightLodRadiusFactor
float
lightForceIntensity
float
lightLodFadeArea
float
lightLodMinArea
float
drawDebugDynamicEnvmapMipLevel
int
maxDecalVolumeCount
int
motionBlurScale
float
motionBlurMax
float
motionBlurNoiseScale
float
motionBlurQuality
int
maxSpotLightShadowCount
int
dynamicEnvmapFilterMode
motionBlurMaxSampleCount
int
motionBlurFrameAverageCount
int
motionBlurMaxFrameTime
float
forceMotionBlurDepthCutoff
float
forceMotionBlurCutoffGradientScale
float
multisampleCount
int
multisampleThreshold
float
maxPointLightCount
int
reflectionEnvmapSize
int
spotLightNearPlane
float
spotLightShadowmapPoissonFilterScale
float
onlyShadowmapSlice
int
viewMode
spotLightShadowmapResolution
int
spotLightShadomapLevel
spotLightShadowmapQuality
int
onlyLightTileY
int
onlyLightTileX
int
xenonHdrColorScale
float
xenonHdrColorScaleFactor
float
ps3LightTileJobMaxFbTileCount
int
onlyLightTileIndex
int
ps3LightTileJobCount
int
ps3LightTileJobPriority
int
xenonLightTileMaxLineLightCount
int
xenonLightTileMaxSpotLightCount
int
xenonLightTileConstantBufferSize
int
xenonLightTileMaxPointLightCount
int
maxDestructionVolumeCount
int
dynamicEnvmapFilterWidth
float
lightTileMinArea
float
dynamicEnvmapResolution
int
gBufferLayout
drawDebugSkyEnvmapMipLevel
int
decalVolumeScale
float
lightOverdrawMaxLayerCount
int
lightRadiusScale
float
lightAttenuationThreshold
float
ps3LightTileMethod
int
ps3LightTileJobYieldGranularity
float
outdoorLightTileBatchCount
int
xenonDrawDebugLightTileGridMode
int
lightStencilMinArea
float
maxSpotLightCount
int
skyEnvmapFilterMode
skyEnvmapFilterWidth
float
gBufferTestCount
int
skyEnvmapResolution
int
skyEnvmapSidesPerFrameCount
int
subSurfaceRolloffLocalLight
float
onlyTileIndex
int
occluderMeshZPrepassEnable
bool
occluderMeshZPrepassDebugEnable
bool
wireframeEnable
bool
halfResEnable
bool
halfResLensFlaresEnable
bool
zPassEnable
bool
foregroundEnable
bool
tiledHalfResCompositeEnable
bool
foregroundZPassEnable
bool
drawDebugVelocityBuffer
bool
foregroundDepthClearEnable
bool
foregroundAsMainEnable
bool
customEnvmapEnable
bool
skyEnvmapEnable
bool
drawDebugVisibleEntityTypes
bool
drawDebugHalfResEnvironment
bool
drawSolidBoundingBoxes
bool
bilateralHalfResCompositeEnable
bool
foregroundTransparentEnable
bool
tiledHalfResStencilOccludersEnable
bool
skyEnvmapUpdateEnable
bool
skyEnvmapForceUpdateEnable
bool
skyEnvmapUse8BitTexture
bool
dynamicEnvmapEnable
bool
screenEffectEnable
bool
drawDebugZBufferEnable
bool
motionBlurStencilPassEnable
bool
finalPostEnable
bool
drawDebugQuarterShadowmaps
bool
drawDebugSkyEnvmap
bool
dxShadowmap16BitEnable
bool
drawDebugTransShadowmap
bool
drawDebugSpotLightShadowmaps
bool
drawShadowFrustums
bool
drawDebugShadowmaps
bool
skyEnable
bool
drawBoundingSpheres
bool
drawFrustums
bool
staticEnvmapEnable
bool
skyFogEnable
bool
drawLineBoundingBoxes
bool
drawDebugDestructionVolumes
bool
lensFlaresEnable
bool
drawDebugLensFlareOccluders
bool
drawDebugLensFlares
bool
lensFlareOcclusionEnable
bool
drawDebugWorldOcclusions
bool
cloudShadowEnable
bool
overrideDynamicAO
bool
drawDebugDynamicAO
bool
emissiveEnable
bool
unlitEnable
bool
skyEnvmapMipmapGenEnable
bool
drawLightSources
bool
gBufferClearEnable
bool
dxGBufferLight16BitEnable
bool
dxGBufferNormal16BitEnable
bool
gBufferAlphaTestSimpleEnable
bool
specularLightingEnable
bool
skinLightingEnable
bool
translucencyLightingEnable
bool
dynamicEnvmapLightingEnable
bool
outdoorLightEnable
bool
pointLightsEnable
bool
lineLightsEnable
bool
coneLightsEnable
bool
spotLightsEnable
bool
lightProbesEnable
bool
lightStencilMethodEnable
bool
lightVolumeMethodEnable
bool
lightVolumeDepthTestEnable
bool
outputGammaCorrectionEnable
bool
drawDebugMultisampleClassify
bool
outdoorKeyLightEnable
bool
outdoorSkyLightEnable
bool
outdoorLightSpecularEnable
bool
outdoorLightTilingEnable
bool
outdoorLightTileRenderEnable
bool
outdoorLightTileBlendEnable
bool
outdoorLightTileSimpleShaderEnable
bool
ps3TiledHalfTargetEnable
bool
xenonOutdoorLightTilingEnable
bool
xenonPointLightsTilingEnable
bool
xenonSpotLightsTilingEnable
bool
xenonLineLightsTilingEnable
bool
xenonAsyncLightJobsEnable
bool
xenonLightTileDownsampleSpecularCheckEnable
bool
xenonLightTileCpuPointLightCullingEnable
bool
ps3TiledSSAOTargetsEnable
bool
ps3SCullEnable
bool
ps3ColorCompressionEnable
bool
enable
bool
ps3TilingEnable
bool
ps3DepthBoundsLightCullingEnable
bool
ps3ZCullEnable
bool
consoleRenderTargetPoolSharingEnable
bool
xenonFloatDepthBufferEnable
bool
ps3LightTileJobYieldEnable
bool
ps3HdrClearEnable
bool
xenonFastHdrEnable
bool
shadowmapViewDistanceScaleEnable
bool
ps3RenderTargetPoolGBufferOffsetEnable
bool
hdrEnable
bool
spotLightShadowmapEnable
bool
simpleShadowmapsEnable
bool
drawTransparent
bool
drawTransparentDecal
bool
shadowmapFixedDepthEnable
bool
drawDebugDynamicEnvmap
bool
motionBlurGeometryPassEnable
bool
dxLinearDepth32BitFormatEnable
bool
dynamicEnvmapMipmapGenEnable
bool
motionBlurEnable
bool
coloredShadowmapSlicesEnable
bool
dxDeferredCsPathEnable
bool
drawDebugGBuffer
bool
drawDebugLightSources
bool
drawDebugLightShadowSources
bool
drawDebugLightStats
bool
drawDebugLightTiles
bool
drawDebugLightTileVolumes
bool
drawDebugLightTileFbGrid
bool
drawDebugLightTileGrid
bool
drawDebugLightTileSources
bool
applyShadowmapsEnable
bool
generateShadowmapsEnable
bool
dxSpotLightShadowmap16BitEnable
bool
ps3Shadowmap16BitEnable
bool
ps3SpotLightShadowmap16BitEnable
bool
genericEntityRendererEnable
bool
setupJobEnable
bool
shadowmapAccumBilinearEnable
bool
lightWidthEnable
bool
lightIntensityNormalizationEnable
bool
lightCullEnable
bool
lightDepthCullEnable
bool
lightNormalCullEnable
bool
lightConeCullEnable
bool
lightTileOverlayEnable
bool
ps3ShadowmapTilingEnable
bool
lightAttenuationThresholdEnable
bool
skyVisibilityEnvmapScalingEnable
bool
zBufferShadowTestEnable
bool
shadowmapsEnable
bool
shadowmapAccumEnable
bool
shadowmapCullVolumeEnable
bool
opaqueSortBySolutionEnable
bool
mainOpaqueZPassEnable
bool
drawDebugDecalVolumes
bool
planarReflectionEnable
bool
transparencyShadowmapsEnable
bool
dynamicCullDrawOccludedBoxesEnable
bool
planarReflectionBlur
bool
drawDebugPlanarReflectionCullFrustum
bool
freezePlanarReflectionCullFrustum
bool
planarReflectionDebugCullMode
bool
shadowmapFixedMovementEnable
bool
decalVolumeEnable
bool
drawDebugPlanarReflection
bool
fxaaEnable
bool
dynamicCullSpuJobEnable
bool
dynamicCullZBufferTestEnable
bool
viewFxEnable
bool
Static members
typeInfo
The type information for the WorldRenderSettings type.