Player:Killed
Player:Killed(player: Player, inflictor: Player | nil, position: Vec3, weapon: string, isRoadKill: bool, isHeadShot: bool, wasVictimInReviveState: bool, info: DamageGiverInfo)
Parameters
| Name | Type | Description |
|---|---|---|
| player | Player | |
| inflictor | Player | nil | |
| position | Vec3 | |
| weapon | string | |
| isRoadKill | bool | |
| isHeadShot | bool | |
| wasVictimInReviveState | bool | |
| info | DamageGiverInfo |
Example
Events:Subscribe('Player:Killed', function(player, inflictor, position, weapon, isRoadKill, isHeadShot, wasVictimInReviveState, info)
-- Do stuff here.
end)
Last modified April 27, 2020: Regenerate all API documentation (0b49d6be)