Player:Killed

Player:Killed(player: Player, inflictor: Player | nil, position: Vec3, weapon: string, isRoadKill: bool, isHeadShot: bool, wasVictimInReviveState: bool, info: DamageGiverInfo)

Parameters

Name Type Description
player Player
inflictor Player | nil
position Vec3
weapon string
isRoadKill bool
isHeadShot bool
wasVictimInReviveState bool
info DamageGiverInfo

Example

Events:Subscribe('Player:Killed', function(player, inflictor, position, weapon, isRoadKill, isHeadShot, wasVictimInReviveState, info)
    -- Do stuff here.
end)
Last modified April 27, 2020: Regenerate all API documentation (0b49d6be)