VisualEnvironmentState
Summary
Constructors
VisualEnvironmentState() |
VisualEnvironmentState(name: string) |
Properties
Name | Type |
---|---|
entityName | string |
visibility | float |
priority | int |
overrideVisibility | bool |
excluded | bool |
activeEffectPosition | Vec3 |
stateId | int |
outdoorLight | OutdoorLightData | nil |
enlighten | EnlightenData | nil |
tonemap | TonemapData | nil |
colorCorrection | ColorCorrectionData | nil |
sky | SkyData | nil |
fog | FogData | nil |
wind | WindData | nil |
sunFlare | SunFlareData | nil |
dynamicAO | DynamicAOData | nil |
dof | DofData | nil |
vignette | VignetteData | nil |
filmGrain | FilmGrainData | nil |
lensScope | LensScopeData | nil |
cameraParams | CameraParamsData | nil |
screenEffect | ScreenEffectData | nil |
damageEffect | DamageEffectData | nil |
planarReflection | PlanarReflectionData | nil |
dynamicEnvmap | DynamicEnvmapData | nil |
characterLighting | CharacterLightingData | nil |
motionBlur | MotionBlurData | nil |
debug | DebugData | nil |
shaderParams | ShaderParamsData{} |
Methods
Method | Returns |
---|---|
AddShaderParams(params: ShaderParamsData) | void |
RemoveShaderParamsAt(index: int) | void |
Operators
Operator | Rhs | Returns |
---|---|---|
== | VisualEnvironmentState | bool |
Constructors
VisualEnvironmentState
VisualEnvironmentState()
VisualEnvironmentState
VisualEnvironmentState(name: string)
Parameters
Name | Type | Description |
---|---|---|
name | string |
Properties
entityName
string
visibility
float
priority
int
overrideVisibility
bool
excluded
bool
activeEffectPosition
stateId
int
outdoorLight
OutdoorLightData | nil
enlighten
EnlightenData | nil
tonemap
TonemapData | nil
colorCorrection
ColorCorrectionData | nil
sky
SkyData | nil
fog
FogData | nil
wind
WindData | nil
sunFlare
SunFlareData | nil
dynamicAO
DynamicAOData | nil
dof
DofData | nil
vignette
VignetteData | nil
filmGrain
FilmGrainData | nil
lensScope
LensScopeData | nil
cameraParams
CameraParamsData | nil
screenEffect
ScreenEffectData | nil
damageEffect
DamageEffectData | nil
planarReflection
PlanarReflectionData | nil
dynamicEnvmap
DynamicEnvmapData | nil
characterLighting
CharacterLightingData | nil
motionBlur
MotionBlurData | nil
debug
DebugData | nil
shaderParams
Methods
AddShaderParams
AddShaderParams(params: ShaderParamsData)
Parameters
Name | Type | Description |
---|---|---|
params | ShaderParamsData |
RemoveShaderParamsAt
RemoveShaderParamsAt(index: int)
Parameters
Name | Type | Description |
---|---|---|
index | int |
Operators
operator==
operator==(rhs: VisualEnvironmentState): bool
Parameters
Name | Type | Description |
---|---|---|
rhs | VisualEnvironmentState |
Returns
Type | Description |
---|---|
bool |
Last modified October 9, 2022: Update changelog for 19549 (507929a4)