VisualEnvironmentState

Summary

Constructors

VisualEnvironmentState()
VisualEnvironmentState(name: string)

Properties

Name Type
entityName string
visibility float
priority int
overrideVisibility bool
excluded bool
activeEffectPosition Vec3
stateId int
outdoorLight OutdoorLightData | nil
enlighten EnlightenData | nil
tonemap TonemapData | nil
colorCorrection ColorCorrectionData | nil
sky SkyData | nil
fog FogData | nil
wind WindData | nil
sunFlare SunFlareData | nil
dynamicAO DynamicAOData | nil
dof DofData | nil
vignette VignetteData | nil
filmGrain FilmGrainData | nil
lensScope LensScopeData | nil
cameraParams CameraParamsData | nil
screenEffect ScreenEffectData | nil
damageEffect DamageEffectData | nil
planarReflection PlanarReflectionData | nil
dynamicEnvmap DynamicEnvmapData | nil
characterLighting CharacterLightingData | nil
motionBlur MotionBlurData | nil
debug DebugData | nil
shaderParams ShaderParamsData{}

Methods

Method Returns
AddShaderParams(params: ShaderParamsData) void
RemoveShaderParamsAt(index: int) void

Operators

Operator Rhs Returns
== VisualEnvironmentState bool

Constructors

VisualEnvironmentState

VisualEnvironmentState()

VisualEnvironmentState

VisualEnvironmentState(name: string)

Parameters

Name Type Description
name string

Properties

entityName

string

visibility

float

priority

int

overrideVisibility

bool

excluded

bool

activeEffectPosition

Vec3

stateId

int

outdoorLight

OutdoorLightData | nil

enlighten

EnlightenData | nil

tonemap

TonemapData | nil

colorCorrection

ColorCorrectionData | nil

sky

SkyData | nil

fog

FogData | nil

wind

WindData | nil

sunFlare

SunFlareData | nil

dynamicAO

DynamicAOData | nil

dof

DofData | nil

vignette

VignetteData | nil

filmGrain

FilmGrainData | nil

lensScope

LensScopeData | nil

cameraParams

CameraParamsData | nil

screenEffect

ScreenEffectData | nil

damageEffect

DamageEffectData | nil

planarReflection

PlanarReflectionData | nil

dynamicEnvmap

DynamicEnvmapData | nil

characterLighting

CharacterLightingData | nil

motionBlur

MotionBlurData | nil

debug

DebugData | nil

shaderParams

ShaderParamsData{}

Methods

AddShaderParams

AddShaderParams(params: ShaderParamsData)

Parameters

Name Type Description
params ShaderParamsData

RemoveShaderParamsAt

RemoveShaderParamsAt(index: int)

Parameters

Name Type Description
index int

Operators

operator==

operator==(rhs: VisualEnvironmentState): bool

Parameters

Name Type Description
rhs VisualEnvironmentState

Returns

Type Description
bool
Last modified October 9, 2022: Update changelog for 19549 (507929a4)