AnimatedWeaponBinding
Summary
Constructors
AnimatedWeaponBinding() |
AnimatedWeaponBinding(guid: Guid) |
Properties
Methods
Method | Returns |
---|---|
Clone() | AnimatedWeaponBinding |
Static members
Name | Type |
---|---|
AnimatedWeaponBinding.typeInfo | TypeInformation |
Constructors
AnimatedWeaponBinding
AnimatedWeaponBinding()
Creates a new AnimatedWeaponBinding frostbite instance.
AnimatedWeaponBinding
AnimatedWeaponBinding(guid: Guid)
Creates a new AnimatedWeaponBinding frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
Properties
deploy
altDeploy
undeploy
quickSwitch
reload
reloadShotgun
fire
fireSingle
fireHoldAndRelease
fireSimple
firstShotSpawned
boltAction
pumpAction
meleeAttack
quickThrow
quickThrowType
aimBody
alwaysAimHead
oneHanded
oneHandedAiming
aimingEnabled
lowerGun
breathControl
rflType
pstlType
hgrType
atType
shgType
lmgType
bagType
snpType
zoom
aimBodyWeight
disableZoomToggleWeight
zoomParameter
zoomScaleFactor
dispersion
aimTargetPosBody
zoomOutSpeed
zoomInSpeed
unDeploySpeed
deploySpeed
lightEnabled
fireModeChanged
animType
gunDown
numberOfBulletsLeftInGun
bulletsLeftInGun
abortVehicleDeploy
currentProjectileIndex
weaponActionESIG
isSprinting
preparingToBash
justStartedSprinting
kickBackInIronSight
zoomingTime
triggerZoomGunTwitch
weaponChooserSignal
weaponClassSignal
offsetX
offsetY
offsetZ
aiAllowFire
aiAltFireFromAnt
Methods
Clone
Clone(): AnimatedWeaponBinding
Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.
Returns
Type | Description |
---|---|
AnimatedWeaponBinding | The newly created structure. |
Static members
typeInfo
The type information for the AnimatedWeaponBinding type.
Last modified April 26, 2020: Update frostbite type documentation (8b14351c)