GameModeInformation

Summary

Constructors

GameModeInformation()
GameModeInformation(guid: Guid)

Properties

Name Type
platform GamePlatform
sizes GameModeSize[]
defaultSize GameModeSize
allowFallbackToDefault bool

Methods

Method Returns
Clone() GameModeInformation

Static members

Name Type
GameModeInformation.typeInfo TypeInformation

Constructors

GameModeInformation

GameModeInformation()

Creates a new GameModeInformation frostbite instance.

GameModeInformation

GameModeInformation(guid: Guid)

Creates a new GameModeInformation frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

platform

GamePlatform

sizes

GameModeSize[]

defaultSize

GameModeSize

allowFallbackToDefault

bool

Methods

Clone

Clone(): GameModeInformation

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
GameModeInformation The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the GameModeInformation type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351c)