GameplayBone

Summary

Constructors

GameplayBone()
GameplayBone(guid: Guid)

Properties

Name Type
name string
bone GameplayBones

Methods

Method Returns
Clone() GameplayBone

Static members

Name Type
GameplayBone.typeInfo TypeInformation

Constructors

GameplayBone

GameplayBone()

Creates a new GameplayBone frostbite instance.

GameplayBone

GameplayBone(guid: Guid)

Creates a new GameplayBone frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

name

string

bone

GameplayBones

Methods

Clone

Clone(): GameplayBone

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
GameplayBone The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the GameplayBone type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)