GameRenderSettings
Inherits from DataContainer
Summary
Constructors
GameRenderSettings() |
GameRenderSettings(guid: Guid) |
GameRenderSettings(other: DataContainer) |
Properties
Static members
Name | Type |
---|---|
GameRenderSettings.typeInfo | TypeInformation |
Constructors
GameRenderSettings
GameRenderSettings()
Creates a new GameRenderSettings frostbite instance.
GameRenderSettings
GameRenderSettings(guid: Guid)
Creates a new GameRenderSettings frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
GameRenderSettings
GameRenderSettings(other: DataContainer)
Casts an instance of type DataContainer to GameRenderSettings. Will throw an error when trying to cast from an unsupported type.
Parameters
Name | Type | Description |
---|---|---|
other | DataContainer | The instance to cast to GameRenderSettings. |
Properties
stereoCrosshairDampingFactor
float
inactiveSkipFrameCount
int
forceOrthoViewSize
float
stereoCrosshairRadius
float
stereoCrosshairMaxHitDepth
float
forceBlurAmount
float
drawFpsMethod
int
forceFov
float
fovMultiplier
float
staticModelPartOcclusionMaxScreenArea
float
staticModelCullJobCount
int
edgeModelLodScale
float
edgeModelScreenAreaScale
float
xenonRingBufferSize
int
splitScreenTestViewCount
int
xenonPresentImmediateThreshold
int
xenonGammaRampType
int
ps3VSyncMethod
int
ps3VideoGamma
float
ps3FrameMainBufferSize
int
ps3FrameLocalBufferSize
int
viewDistance
float
cameraCutMaxFrameTranslation
float
nearPlane
float
forceWorldFadeAmount
float
edgeModelMaxVisibleInstanceCount
int
edgeModelForceLod
int
edgeModelViewDistance
float
ps3LinearFrameCmdBufEnable
bool
xenonRes1280x704Enable
bool
perfOverlayEnable
bool
gcmHudEnable
bool
movieVSyncEnable
bool
ps3Res1280x704Enable
bool
initialClearEnable
bool
gpuProfilerEnable
bool
ps3CellMemoryTexturesEnable
bool
xenonBufferTwoFramesEnable
bool
drawFpsHistogram
bool
fullscreen
bool
perfOverlayLatestFrameTimeEnable
bool
jobEnable
bool
perfOverlayVisible
bool
emittersEnable
bool
edgeModelsEnable
bool
edgeModelCastShadowsEnable
bool
edgeModelDepthBiasEnable
bool
edgeModelShadowDepthBiasEnable
bool
vSyncFlashTestEnable
bool
entityRenderEnable
bool
edgeModelSpuInstancingEnable
bool
edgeModelUseMainLodEnable
bool
debugRenderServiceEnable
bool
edgeModelUseLodBox
bool
debugRendererEnable
bool
forceVSyncEnable
bool
edgeModelCullEnable
bool
edgeModelFrustumCullEnable
bool
edgeModelOcclusionCullEnable
bool
edgeModelAdditionalCullEnable
bool
edgeModelDrawBoxes
bool
edgeModelDrawStats
bool
staticModelEnable
bool
staticModelMeshesEnable
bool
staticModelZPassEnable
bool
staticModelPartCullEnable
bool
staticModelPartFrustumCullEnable
bool
staticModelPartOcclusionCullEnable
bool
staticModelPartShadowCullEnable
bool
staticModelDrawBoxes
bool
staticModelDrawStats
bool
drawScreenInfo
bool
forceOrthoViewEnable
bool
staticModelCullSpuJobEnable
bool
lockView
bool
resetLockedView
bool
drawInfo
bool
fadeEnable
bool
fadeWaitingEnable
bool
drawFps
bool
destructionVolumeDrawEnable
bool
blurEnable
bool
buildJobSyncEnable
bool
forceSquareOrthoView
bool
enable
bool
Static members
typeInfo
The type information for the GameRenderSettings type.