GameRenderSettings

Inherits from DataContainer

Summary

Constructors

GameRenderSettings()
GameRenderSettings(guid: Guid)
GameRenderSettings(other: DataContainer)

Properties

Name Type
stereoCrosshairDampingFactor float
inactiveSkipFrameCount int
forceOrthoViewSize float
stereoCrosshairRadius float
stereoCrosshairMaxHitDepth float
forceBlurAmount float
drawFpsMethod int
forceFov float
fovMultiplier float
staticModelPartOcclusionMaxScreenArea float
staticModelCullJobCount int
edgeModelLodScale float
edgeModelScreenAreaScale float
xenonRingBufferSize int
splitScreenTestViewCount int
xenonPresentImmediateThreshold int
xenonGammaRampType int
ps3VSyncMethod int
ps3VideoGamma float
ps3FrameMainBufferSize int
ps3FrameLocalBufferSize int
viewDistance float
cameraCutMaxFrameTranslation float
nearPlane float
forceWorldFadeAmount float
edgeModelMaxVisibleInstanceCount int
edgeModelForceLod int
edgeModelViewDistance float
ps3LinearFrameCmdBufEnable bool
xenonRes1280x704Enable bool
perfOverlayEnable bool
gcmHudEnable bool
movieVSyncEnable bool
ps3Res1280x704Enable bool
initialClearEnable bool
gpuProfilerEnable bool
ps3CellMemoryTexturesEnable bool
xenonBufferTwoFramesEnable bool
drawFpsHistogram bool
fullscreen bool
perfOverlayLatestFrameTimeEnable bool
jobEnable bool
perfOverlayVisible bool
emittersEnable bool
edgeModelsEnable bool
edgeModelCastShadowsEnable bool
edgeModelDepthBiasEnable bool
edgeModelShadowDepthBiasEnable bool
vSyncFlashTestEnable bool
entityRenderEnable bool
edgeModelSpuInstancingEnable bool
edgeModelUseMainLodEnable bool
debugRenderServiceEnable bool
edgeModelUseLodBox bool
debugRendererEnable bool
forceVSyncEnable bool
edgeModelCullEnable bool
edgeModelFrustumCullEnable bool
edgeModelOcclusionCullEnable bool
edgeModelAdditionalCullEnable bool
edgeModelDrawBoxes bool
edgeModelDrawStats bool
staticModelEnable bool
staticModelMeshesEnable bool
staticModelZPassEnable bool
staticModelPartCullEnable bool
staticModelPartFrustumCullEnable bool
staticModelPartOcclusionCullEnable bool
staticModelPartShadowCullEnable bool
staticModelDrawBoxes bool
staticModelDrawStats bool
drawScreenInfo bool
forceOrthoViewEnable bool
staticModelCullSpuJobEnable bool
lockView bool
resetLockedView bool
drawInfo bool
fadeEnable bool
fadeWaitingEnable bool
drawFps bool
destructionVolumeDrawEnable bool
blurEnable bool
buildJobSyncEnable bool
forceSquareOrthoView bool
enable bool

Static members

Name Type
GameRenderSettings.typeInfo TypeInformation

Constructors

GameRenderSettings

GameRenderSettings()

Creates a new GameRenderSettings frostbite instance.

GameRenderSettings

GameRenderSettings(guid: Guid)

Creates a new GameRenderSettings frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

GameRenderSettings

GameRenderSettings(other: DataContainer)

Casts an instance of type DataContainer to GameRenderSettings. Will throw an error when trying to cast from an unsupported type.

Parameters

Name Type Description
other DataContainer The instance to cast to GameRenderSettings.

Properties

stereoCrosshairDampingFactor

float

inactiveSkipFrameCount

int

forceOrthoViewSize

float

stereoCrosshairRadius

float

stereoCrosshairMaxHitDepth

float

forceBlurAmount

float

drawFpsMethod

int

forceFov

float

fovMultiplier

float

staticModelPartOcclusionMaxScreenArea

float

staticModelCullJobCount

int

edgeModelLodScale

float

edgeModelScreenAreaScale

float

xenonRingBufferSize

int

splitScreenTestViewCount

int

xenonPresentImmediateThreshold

int

xenonGammaRampType

int

ps3VSyncMethod

int

ps3VideoGamma

float

ps3FrameMainBufferSize

int

ps3FrameLocalBufferSize

int

viewDistance

float

cameraCutMaxFrameTranslation

float

nearPlane

float

forceWorldFadeAmount

float

edgeModelMaxVisibleInstanceCount

int

edgeModelForceLod

int

edgeModelViewDistance

float

ps3LinearFrameCmdBufEnable

bool

xenonRes1280x704Enable

bool

perfOverlayEnable

bool

gcmHudEnable

bool

movieVSyncEnable

bool

ps3Res1280x704Enable

bool

initialClearEnable

bool

gpuProfilerEnable

bool

ps3CellMemoryTexturesEnable

bool

xenonBufferTwoFramesEnable

bool

drawFpsHistogram

bool

fullscreen

bool

perfOverlayLatestFrameTimeEnable

bool

jobEnable

bool

perfOverlayVisible

bool

emittersEnable

bool

edgeModelsEnable

bool

edgeModelCastShadowsEnable

bool

edgeModelDepthBiasEnable

bool

edgeModelShadowDepthBiasEnable

bool

vSyncFlashTestEnable

bool

entityRenderEnable

bool

edgeModelSpuInstancingEnable

bool

edgeModelUseMainLodEnable

bool

debugRenderServiceEnable

bool

edgeModelUseLodBox

bool

debugRendererEnable

bool

forceVSyncEnable

bool

edgeModelCullEnable

bool

edgeModelFrustumCullEnable

bool

edgeModelOcclusionCullEnable

bool

edgeModelAdditionalCullEnable

bool

edgeModelDrawBoxes

bool

edgeModelDrawStats

bool

staticModelEnable

bool

staticModelMeshesEnable

bool

staticModelZPassEnable

bool

staticModelPartCullEnable

bool

staticModelPartFrustumCullEnable

bool

staticModelPartOcclusionCullEnable

bool

staticModelPartShadowCullEnable

bool

staticModelDrawBoxes

bool

staticModelDrawStats

bool

drawScreenInfo

bool

forceOrthoViewEnable

bool

staticModelCullSpuJobEnable

bool

lockView

bool

resetLockedView

bool

drawInfo

bool

fadeEnable

bool

fadeWaitingEnable

bool

drawFps

bool

destructionVolumeDrawEnable

bool

blurEnable

bool

buildJobSyncEnable

bool

forceSquareOrthoView

bool

enable

bool

Static members

typeInfo

TypeInformation

The type information for the GameRenderSettings type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)