PoseTransitionTime

Summary

Constructors

PoseTransitionTime()
PoseTransitionTime(guid: Guid)

Properties

Name Type
toPose CharacterPoseType
transitionTime float

Methods

Method Returns
Clone() PoseTransitionTime

Static members

Name Type
PoseTransitionTime.typeInfo TypeInformation

Constructors

PoseTransitionTime

PoseTransitionTime()

Creates a new PoseTransitionTime frostbite instance.

PoseTransitionTime

PoseTransitionTime(guid: Guid)

Creates a new PoseTransitionTime frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

toPose

CharacterPoseType

transitionTime

float

Methods

Clone

Clone(): PoseTransitionTime

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
PoseTransitionTime The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the PoseTransitionTime type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)