ShotConfigData

Summary

Constructors

ShotConfigData()
ShotConfigData(guid: Guid)

Properties

Name Type
initialPosition Vec3
initialDirection Vec3
initialSpeed Vec3
inheritWeaponSpeedAmount float
muzzleExplosion ExplosionEntityData | nil
projectileData ProjectileEntityData | nil
secondaryProjectileData ProjectileEntityData | nil
projectile ProjectileBlueprint | nil
secondaryProjectile ProjectileBlueprint | nil
alternateProjectiles UnlockableProjectile[]
spawnDelay float
numberOfBulletsPerShell int
numberOfBulletsPerShot int
numberOfBulletsPerBurst int
relativeTargetAiming bool
forceSpawnToCamera bool
spawnVisualAtWeaponBone bool
activeForceSpawnToCamera bool

Methods

Method Returns
Clone() ShotConfigData

Static members

Name Type
ShotConfigData.typeInfo TypeInformation

Constructors

ShotConfigData

ShotConfigData()

Creates a new ShotConfigData frostbite instance.

ShotConfigData

ShotConfigData(guid: Guid)

Creates a new ShotConfigData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

initialPosition

Vec3

initialDirection

Vec3

initialSpeed

Vec3

inheritWeaponSpeedAmount

float

muzzleExplosion

ExplosionEntityData | nil

projectileData

ProjectileEntityData | nil

secondaryProjectileData

ProjectileEntityData | nil

projectile

ProjectileBlueprint | nil

secondaryProjectile

ProjectileBlueprint | nil

alternateProjectiles

UnlockableProjectile[]

spawnDelay

float

numberOfBulletsPerShell

int

numberOfBulletsPerShot

int

numberOfBulletsPerBurst

int

relativeTargetAiming

bool

forceSpawnToCamera

bool

spawnVisualAtWeaponBone

bool

activeForceSpawnToCamera

bool

Methods

Clone

Clone(): ShotConfigData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
ShotConfigData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the ShotConfigData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)