UIMinimapData
Summary
Constructors
UIMinimapData() |
UIMinimapData(guid: Guid) |
Properties
Name | Type |
---|---|
worldCenter | Vec2 |
combatAreaColor | Vec4 |
detailTextureTint | Vec4 |
combatAreaMultiplyWrapAmount | Vec2 |
vegetation | UIMinimapDistanceFieldParams |
fadeTexture | TextureAsset | nil |
streamingMinimapDelay | float |
airRadarFadeTexture | TextureAsset | nil |
detailTexture | TextureAsset | nil |
detail | UIMinimapDistanceFieldParams |
streamingMinimapTransitionSpeed | float |
worldRotation | float |
worldRange | float |
combatAreaDistanceScale | float |
combatAreaFadeSpeed | float |
combatAreaAlphaThreshold | float |
combatAreaMultiplyTexture | TextureAsset | nil |
worldSize | float |
airRadarRange | float |
combatAreaScale | float |
useStreamingMinimap | bool |
useCombatAreaTexture | bool |
Methods
Method | Returns |
---|---|
Clone() | UIMinimapData |
Static members
Name | Type |
---|---|
UIMinimapData.typeInfo | TypeInformation |
Constructors
UIMinimapData
UIMinimapData()
Creates a new UIMinimapData frostbite instance.
UIMinimapData
UIMinimapData(guid: Guid)
Creates a new UIMinimapData frostbite instance and assigns it the provided Guid.
Parameters
Name | Type | Description |
---|---|---|
guid | Guid | The Guid to assign to the newly created instance. |
Properties
worldCenter
combatAreaColor
detailTextureTint
combatAreaMultiplyWrapAmount
vegetation
fadeTexture
TextureAsset | nil
streamingMinimapDelay
float
airRadarFadeTexture
TextureAsset | nil
detailTexture
TextureAsset | nil
detail
streamingMinimapTransitionSpeed
float
worldRotation
float
worldRange
float
combatAreaDistanceScale
float
combatAreaFadeSpeed
float
combatAreaAlphaThreshold
float
combatAreaMultiplyTexture
TextureAsset | nil
worldSize
float
airRadarRange
float
combatAreaScale
float
useStreamingMinimap
bool
useCombatAreaTexture
bool
Methods
Clone
Clone(): UIMinimapData
Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.
Returns
Type | Description |
---|---|
UIMinimapData | The newly created structure. |
Static members
typeInfo
The type information for the UIMinimapData type.