UIMinimapData

Summary

Constructors

UIMinimapData()
UIMinimapData(guid: Guid)

Properties

Name Type
worldCenter Vec2
combatAreaColor Vec4
detailTextureTint Vec4
combatAreaMultiplyWrapAmount Vec2
vegetation UIMinimapDistanceFieldParams
fadeTexture TextureAsset | nil
streamingMinimapDelay float
airRadarFadeTexture TextureAsset | nil
detailTexture TextureAsset | nil
detail UIMinimapDistanceFieldParams
streamingMinimapTransitionSpeed float
worldRotation float
worldRange float
combatAreaDistanceScale float
combatAreaFadeSpeed float
combatAreaAlphaThreshold float
combatAreaMultiplyTexture TextureAsset | nil
worldSize float
airRadarRange float
combatAreaScale float
useStreamingMinimap bool
useCombatAreaTexture bool

Methods

Method Returns
Clone() UIMinimapData

Static members

Name Type
UIMinimapData.typeInfo TypeInformation

Constructors

UIMinimapData

UIMinimapData()

Creates a new UIMinimapData frostbite instance.

UIMinimapData

UIMinimapData(guid: Guid)

Creates a new UIMinimapData frostbite instance and assigns it the provided Guid.

Parameters

Name Type Description
guid Guid The Guid to assign to the newly created instance.

Properties

worldCenter

Vec2

combatAreaColor

Vec4

detailTextureTint

Vec4

combatAreaMultiplyWrapAmount

Vec2

vegetation

UIMinimapDistanceFieldParams

fadeTexture

TextureAsset | nil

streamingMinimapDelay

float

airRadarFadeTexture

TextureAsset | nil

detailTexture

TextureAsset | nil

detail

UIMinimapDistanceFieldParams

streamingMinimapTransitionSpeed

float

worldRotation

float

worldRange

float

combatAreaDistanceScale

float

combatAreaFadeSpeed

float

combatAreaAlphaThreshold

float

combatAreaMultiplyTexture

TextureAsset | nil

worldSize

float

airRadarRange

float

combatAreaScale

float

useStreamingMinimap

bool

useCombatAreaTexture

bool

Methods

Clone

Clone(): UIMinimapData

Creates a shallow-copy clone of this structure, which is essentially the equivalent of creating a new structure of the same type and assigning the values of this structure to all of its properties. Any properties that contain structure types (eg. Vec3) will be cloned when assigning, while properties that contain instance types (eg. DataContainer) will be referencing the same instance.

Returns

Type Description
UIMinimapData The newly created structure.

Static members

typeInfo

TypeInformation

The type information for the UIMinimapData type.

Last modified April 26, 2020: Update frostbite type documentation (8b14351)