WeaponFiring

Summary

Properties

Name Type
data DataContainer | nil
firingHolderData DataContainer | nil
gunSway GunSway | nil
weaponState WeaponState
lastWeaponState WeaponState
nextWeaponState WeaponState
switchCooldownTimer float
autoReplenishTime float
timeToWait float
holdReleaseMinDelay float
recoilTimer float
recoilAngleX float
recoilAngleY float
recoilAngleZ float
recoilFovAngle float
primaryAmmoReplenishDelay float
reloadTimeMultiplier float
overheatDropMultiplier float
primaryAmmoToFill int
instanceId int

Properties

data

DataContainer | nil

firingHolderData

DataContainer | nil

gunSway

GunSway | nil

weaponState

WeaponState

lastWeaponState

WeaponState

nextWeaponState

WeaponState

switchCooldownTimer

float

autoReplenishTime

float

timeToWait

float

holdReleaseMinDelay

float

recoilTimer

float

recoilAngleX

float

recoilAngleY

float

recoilAngleZ

float

recoilFovAngle

float

primaryAmmoReplenishDelay

float

reloadTimeMultiplier

float

overheatDropMultiplier

float

primaryAmmoToFill

int

instanceId

int

Last modified April 27, 2020: Regenerate all API documentation (0b49d6be)