Frostbite API

Instance types

AABBData AbstractAwardData
AbstractLeaderboardData AbstractLocoWaypointData
AbstractPersistenceData AbstractPersistentStatRef
ActionNode AdsrNodeData
AdvancedDogTagData AdvertisementComponentData
AdvertisementLevelDescriptionComponent AeroDynamicPhysicsData
AIAimingConstraintsData AIDifficultyData
AIEntryData AiffWriterNodeData
AILocoComponentData AimAtOrderEntityData
AimerModifierData AimingConstraintEntityCommonData
AimingConstraintEntityData AIProximityReactionsComponentData
AirRadarData AirResistanceData
AISettingsData AISystemAsset
AIVehicleBehaviourData AIVehicleTypes
AIWeaponData AlignmentData
AllowedVehiclesData AlternateCameraViewData
AlternateSpawnEntityData AmmoCrateEntityData
AndEntityData AnimatedCameraData
AnimatedDestructionComponentData AnimatedDriverEntityData
AnimatedPointCloudAsset AnimatedPointCloudComponentData
AnimatedPointCloudEntityData AnimatedSkeletonDatabase
AnimatedTransformEntityData AnimationControlledStateData
AnimationEnumerationChoiceEntityData AnimationEnumerationEntityData
AnimationSignalEntityData AnimationSpawnTemplate
AnimationTurretRotationComponentData AntAnimatableComponentData
AntAnimationSetAsset AntDrivenComponentData
AntEnumeration AntEventEntityData
AntInteractionData AntiRollBar
AntMemorySettings AntPackageAsset
AntProjectAsset AntSettings
AntTrackData AntTrackItemData
AreaProximityEntityData AreaTriggerEntityData
ArmamentData ArmDisarmAwardEntityData
ArtilleryStrikeEntityData ArtilleryStrikeWeaponData
AssemblyDescriptorData Asset
AudioGraphAssetParameter AudioGraphData
AudioGraphEvent AudioGraphNodeData
AudioGraphNodePortGroup AudioGraphParameter
AudioLanguage AudioLanguagesDependancyObject
AudioLanguageSetting AudioMaterialDefinitions
AudioSettings AudioSystemAsset
AutoSquadEntityData AutoTeamEntityData
AvengerScoringHandlerData AwardableTreeBase
AwardAchievementData AwardData
AwardDataTree AwardHeaderData
AwardStarData AwardStarNameData
AxesInputActionData BandPassFir64NodeData
BandPassIir2NodeData BangerEntityData
BangerSpawnImpulseParams BaseEmitterData
BaseShapeData BaseSkeletonAsset
BasicDogTagData BehaviourData
BehaviourTemplateData BFAISettingsData
BFAISystem BFOrderEntityData
BFServerConfiguration BFServerSettings
BFTargetEvaluatorComponentData BigWorldSetting
BigWorldSettingsAsset BinaryLogicNode
BlazePresenceBackendData BlazeServerBackendData
Blueprint BlueprintAndVariationPair
BlueprintBundle BlueprintBundleLoaderEntityData
BlueprintBundleMetadata BlueprintBundleMetadataContainer
BlueprintBundleSelectorEntityData BlueprintBundleStateLogicEntityData
BlueprintContainerItem BoatFloatPhysicsData
BoneCollisionComponentData BoneFakePhysicsData
BoolEntityData BoolHubEntityData
BoolPropertyTrackData BoolRecordingData
BoolToEventEntityData BoolUnlockValuePair
BotPriorityConfigData BoxEvaluatorData
BoxFloatPhysicsData BreakableControllerComponentData
BreakableModelEntityData BreakablePartComponentData
BreakableRuinComponentData BreathControlData
BulletEntityData BusNodeData
ByteRasterData CameraActionData
CameraComponentData CameraComponentSoundData
CameraData CameraEnterAreaTriggerEntityData
CameraEntityBaseData CameraEntityData
CameraLoosePartPhysicsData CameraModeAsset
CameraParamsComponentData CameraProximityEvaluatorData
CameraRecoilData CameraShakeNodeData
CameraTransition CancelOrderEntityData
CannedScenarioEntityData CapturePointEntityData
CapturePointScoringHandlerData CellDetailSelectionRule
ChangeReadinessOrderEntityData CharacterAnimationEntityData
CharacterAnimationSpaceEntityData CharacterAsset
CharacterBlueprint CharacterCameraComponentData
CharacterCustomizationAsset CharacterCustomizationComponentData
CharacterEntityData CharacterHealthComponentData
CharacterInVehicleScenarioEntityData CharacterLightingComponentData
CharacterPhysicsComponentData CharacterPhysicsData
CharacterPoseData CharacterSocketListAsset
CharacterSpawnReferenceObjectData CharacterSprintData
CharacterStateData CharacterStatePoseInfo
CharacterStateTriggerEntityData CharacterWeaponComponentData
ChaseCameraData ChassisComponentData
ChatSettings ChildBarrelComponentData
ChildComponentData ChildMovingBodyData
ChildRotationBodyData ChunkStreamerEntityData
ClearAreaTriggerEntityData ClientEffectMaskVolumeEntityData
ClientJuiceState ClientMetricsSettings
ClientPlayerInputPlaybackEntityData ClientPlayerInputRecorderEntityData
ClientSettings ClimbingStateData
ClimbLadderComponentData ClosestInstancesScopeStrategyData
CollisionData ColorCorrectionComponentData
ColorReference ColorTintScopeFilterData
ColorUnlockPartData CombatActionTriggerEntityData
CombatAreaTriggerEntityData CombatConstantData
CombustionEngineConfigData CompareBoolEntityData
CompareEntityData CompareFloatEntityData
CompareIntEntityData ComparisonLogicNode
ComponentData CompositeMeshAsset
CompositeMeshEntityData CompressorNodeData
CompressorSettings ConditionGroup
ConditionNodeData ConeOutputNodeData
ConsoleCommandEntityData ConsoleCommandTriggerEntityData
ConstantEvaluatorData ConsumablesLevelDescriptionComponent
ConsumableTriggerEntityData ControllableEntityData
CoopLobbyEntityData CountDownEntityData
CoverConstantData CoverEntityData
CoverPrepareFireEntityData CoverWaypointData
CreateDestructionVolumeParams CreateRawFileParams
CriteriaData CriteriaGateList
CriteriaStarCategoryData CriteriaStarData
Crossfader2NodeData CrossfaderNodeData
CTFScoringHandlerData Curve2D
CustomizationTable CustomizationUnlockParts
CustomizeBaseEntityData CustomizeCharacterData
CustomizeCharacterEntityData CustomizedMaterialData
CustomizeSoldierData CustomizeSoldierEntityData
CustomSequenceTrackData CustomSequenceTrackEventMapping
CustomSequenceTrackLinkMapping CustomSequenceTrackPropertyMapping
CustomSplineData DacNodeData
DamageAreaTriggerEntityData DamageEffectComponentData
DamageScoringHandlerData DamageToVehicleEvent
DataBusData DataContainerAsset
DataGetNode DataIncrementNode
DataSetNode DataStepNode
DataToggleNode DeathAreaTriggerEntityData
DeathEvent DebrisClusterData
DebrisSystemAsset DebrisSystemSettings
DebugComponentData DebugConstantData
DebugEventInput DebugMenuItemEntityData
DebugMenuSubMenuEntityData DebugRenderSettings
DebugSurveyEvent DebugTestEntityData
DebugTextEntityData DebugValueInput
DecalEntityData DecalSettings
DecalTemplateData DecalVolumeEntityData
DecisionConstantData DefibrillatorWeaponData
DelayEntityData DelayNodeData
DelayTriggerEntityData DeltaGroup
DeltaNodeData DemoSettings
DeMuxNodeData DeMuxOutput
DestroyAllInSquadScoringHandlerData DestroyLevelCommandEntityData
DestructionCommandEntityData DestructionControllerComponentData
DestructionDepthRasterData DestructionDepthTreeAsset
DestructionEdgeModelComponentData DestructionMaskVolumeEntityData
DestructionPartComponentData DestructionVolumeAsset
DestructionVolumeComponentData DestructionVolumeData
DetonatedWeaponData DialogNode
DialogSamplerNodeData DifficultyData
DifficultyDatas DifficultyIndexEntityData
DirectOutputNodeData DirtySockPresenceBackendData
DiscComponentData DistortionClipNodeData
DivisibleLoopPlayerNodeData DofComponentData
DogTagData DogTagsAsset
DriverComponentData DriverSettings
DriverStaticObjectComponentData DropWeaponComponentData
DuplicateSpawnScopeStrategyData DxDisplaySettings
DynamicAOComponentData DynamicAvoidanceEntityData
DynamicDataContainer DynamicEnlightenEntityData
DynamicEnvmapComponentData DynamicGamePhysicsEntityData
DynamicModelEntityData DynamicWeaponPickupEntityData
EdgeModelComponentData EdgeModelLightMapData
EditableAction EffectAsset
EffectBlueprint EffectComponentData
EffectEntityData EffectManagerSettings
EffectReferenceObjectData EmitterAsset
EmitterComponentData EmitterData
EmitterDocument EmitterEntityData
EmitterExclusionVolumeData EmitterSystemAsset
EmitterSystemSettings EmitterTemplateData
EngineComponentData EngineConfigData
EnlightenBuildRadiosityParams EnlightenBuildRadiositySceneDesc
EnlightenComponentData EnlightenDataAsset
EnlightenDatabaseAsset EnlightenDataCreatorParams
EnlightenEntityData EnlightenPipelineParams
EnlightenPipelineTerrain EnlightenRuntimeConfig
EnlightenRuntimeSettings EnlightenShaderDatabaseAsset
EnlightenState EnterVehicleSurveyEvent
EntitlementQuery EntityBusData
EntityData EntityInteractionComponentData
EntityRecordingData EntitySettings
EntityTransformData EntityVoiceOverInfo
EntryComponentData EntryComponentSoundData
EntryInputActionMapData EntryInputActionMappingData
EntryInputActionMapsData EnvmapEntityData
EqualizerSettings EulerTransformEntityData
EulerTransformSplitterEntityData EvaluatorData
EventAndGateEntityData EventCompareGateEntityData
EventDebugNodeData EventGateEntityData
EventGateNodeData EventIfSwitchEntityData
EventMemoryEntityData EventQueueEntityData
EventSplitterEntityData EventSwitchEntityData
EventSwitcherEntry EventSwitcherNodeData
EventSyncEntityData ExampleVehicleBlueprintBundleMetadata
ExpanderNodeData ExplosionEntityData
ExplosionPackEntityData ExtendedConstraintsData
FaceAnimationWaveMappings FaceposerComponentData
FadeEntityData FakeHingeData
FakePhysicsData FakeSpringData
FallingStateData FenceModelEntityData
FilmGrainComponentData FiringFunctionData
FirstPersonCameraData FlagComponentData
FlagCounterEntityData FlapComponentData
FlareEntityData FlashlightWeaponData
FlatOutputNodeData FloatEntityData
FloatHubEntityData FloatPhysicsData
FloatPropertyTrackData FloatRecordingData
FloatUnlockValuePair FogComponentData
FogEffectState FollowAISoldierOrderEntityData
FollowClosestHumanOrderEntityData FollowConstantData
FollowEnvelopeNodeData FollowPlayerOrderEntityData
FollowWaypointsEntityData FormationData
FormationHolder FPSCameraData
FramerateHistogramPerformanceEvent FrequencyShiftSsbNodeData
FriendlyFireEntityData FriendZoneDebugRenderEntityData
FriendZoneEntityData FrontEndComponentData
GainFaderNodeData GainNodeData
GameAIDifficultyData GameAIEntryData
GameAISystem GameAIWeaponData
GameAnimationConfig GameAnimationSettings
GameBehaviourTemplateData GameDataContainer
GameDataContainerAsset GameEntityData
GameInteractionEntityData GameModeConfiguration
GameModeSettings GameObjectData
GamePhysicsEntityData GameRenderSettings
GameSensingTemplateData GameSettings
GameSoundEntityData GameSplineData
GameSplineEntityData GameTimeSettings
GameTipAsset GearBagSpec
GearboxConfigData GeographicalData
GeographicalLevelDescriptionComponent GeometryTriggerEntityData
GlobalNode GlobalPostProcessSettings
GravityData GrenadeEntityData
GroundHeightEntityData GroupHavokAsset
GunMasterKillCounterEntityData GunnerSpottingTrackerData
GunSwayData GunSwayModifierData
HavokAsset HdrSetting
HealthComponentData HealthStateData
HeightfieldRasterData HeightfieldTreeAsset
HighPassButterworthNodeData HighPassFir64NodeData
HighPassIir2NodeData HighShelfIir2NodeData
HitReactionComponentData HoldGroundOrderEntityData
HovercraftFloatPhysicsData HudCameraShakeData
HudCapturePointTrackerData HudConfigAsset
HudEntityData HudProgressbarData
HudTrackerData HudVehicleTrackerData
HullFloatPhysicsData HumanPlayerEntityData
IKComponentData ImpulseResponseAsset
InAirStateData InputActionData
InputActionMapData InputActionMappingData
InputActionMappingsData InputActionsData
InputConfigurationAsset InputCurveData
InputModifierEntityData InputRecorderData
InputRestrictionEntityData InspectEntityData
InstanceInputNode InstanceNode
InstanceOutputNode IntegratorOrDifferentiatorEntityData
IntEntityData InteractableStaticModelEntityData
InteractionEntityData InterfaceDescriptorData
InterludeOrderEntityData IntHubEntityData
IntPropertyTrackData IntRecordingData
IntUnlockValuePair IrReverbControllerNodeData
IrReverbEntityData IrReverbNodeData
JammingComponentData JetEngineConfigData
JoypadNodeData JumpNode
JumpStateData KeyboardInputActionData
KillAllEntityData KillCounterEntityData
KillEvent KillFromVehicleScoringHandlerData
KitPickupEntityData KitState
KitStateEvent KyotoPlayerAliveFilterEntityData
LadderComponentData LadderEntityData
LakeData LandingFlapData
LandingGearLogicData LanPresenceBackendData
LanServerBackendData LaserDesignatorData
LaserPainterData LensFlareComponentData
LensFlareEntityData LensScopeComponentData
LevelAudioObstructionAsset LevelControlEntityData
LevelData LevelDescriptionAsset
LevelDescriptionComponent LevelReportingAsset
LevelSaveData LfoNodeData
LicenseConfiguration LifeCounterEntityData
LightComponentData LightProbeVolumeData
LimiterNodeData LinearMovingBodyData
LinearTransformNodeData LinearTransformRecordingData
LocalForceData LocalizationAsset
LocalLightEntityData LocalServerBackendData
LocatorComponentData LocatorEntityData
LockingControllerData LockingScoringHandlerData
LockingWeaponData LoggingEntityData
LogicalExpressionEntry LogicalExpressionNodeData
LogicPrefabBlueprint LogicReferenceObjectData
LogicVisualEnvironmentEntityData LookAtCameraEntityData
LookAtEntityData LookAtTriggerEntityData
LoosePartPhysicsData LowPassButterworthNodeData
LowPassFir64NodeData LowPassIir2NodeData
LowShelfIir2NodeData ManualDataAsset
MapMarkerEntityData MaskVolumeEntityData
MasterSkeletonAsset MasterUnitNodeData
MasterUnitSettings MatchmakingModifier
MatchmakingPlayerCapacityModifier MatchmakingSession
MaterialContainerAsset MaterialContainerPair
MaterialGridData MaterialPropertyEffectData
MaterialPropertyHealthData MaterialPropertyImpulseData
MaterialPropertyPhysicsData MaterialPropertySoundData
MaterialPropertyTerrainData MaterialRelationDamageData
MaterialRelationDecalData MaterialRelationEffectData
MaterialRelationPenetrationData MaterialRelationPropertyData
MaterialRelationSoundData MaterialRelationTerrainDestructionData
MaterialRelationVehicleData MaterialSoldierSoundSettings
MathOpEntityData MatrixPannerNodeData
MaxInstancesScopeStrategyData MedicBagEntityData
MedicBagHealingSphereEntityData MedicBagHealingSphereWeaponData
MedicBagWeaponData MedkitWeaponData
MeleeEntityCommonData MeleeEntityData
MeleeTriggerEntityData MeleeWeaponData
MemoryLevelDescriptionComponent MenuConfigAsset
MenuIdAsset MeshAsset
MeshComponentData MeshLodGroup
MeshMaterial MeshMaterialVariation
MeshMergingSettings MeshProjectileEntityData
MeshProxyEntityData MeshSettings
MeshStreamingSettings MeshVariationDatabase
MeshVariationDatabaseEntry MessageEntityData
MetricAggregate MetricEvent
MetricReport MetricState
Minimap2DEntityData MinMaxNodeData
MinMaxValueSelectorEntry MinMaxValueSelectorNodeData
MissileEntityData MissionObjectiveHudData
MixerAsset MixerEntityData
MixerEntry MixerGraphData
MixerInputEntry MixerInputNodeData
MixerNodeData MixerOutputEntry
MixerOutputNodeData MixerPreset
MixerReceiveEntry MixerReceiveNodeData
MixerSendEntry MixerSendNodeData
MixerSetPropertyEntry MixerSetPropertyNodeData
MixerSimplePresetNodeData MixerSystemAsset
MixerValueNodeData MixGroup
MobileSpawnComponentData MobilityData
ModelAnimationEntityData MortarStrikeWeaponData
MotionBlurComponentData MotionControllerInputActionData
MotionDampingData MotorbikeData
MouseInputActionData MovementActionData
MovementActionGroupData MovementActionRandomizerData
MovementActionRoot MovementComponentData
MovementConstantData MovieComponentData
MovieEntityData MovieTextureAsset
MovieTextureSettings MovingBodyData
MultiCrossfaderGroup MultiCrossfaderNodeData
MultipleActorScenarioEntityData MultipleTargetPainterWeaponData
MultipleTriggerEntityData NetworkableLoosePartPhysicsData
NetworkPerformanceEvent NetworkSettings
NFSUIListDataBinding NoiseTextureAsset
NotEntityData NumberGeneratorNodeData
OBBData ObjectBlueprint
ObjectEnterAreaTriggerEntityData ObjectiveEntityData
ObjectVariation ObjectVariationSwitchEntityData
OccluderMeshEntityData OccluderVolumeEntityData
OcclusionSettings OneOptionAxisEditableAction
OneOptionButtonEditableAction OnGroundStateData
OnlineConfiguration OnlineProviderAsset
OnlineServicesAsset OnlineSettings
OperandLogicNode Or4EntityData
OrderBonusScoringHandlerData OrderEntityData
OrderReadiness OrderSettings
OrEntityData OrientationNodeData
OutdoorLightComponentData OutdoorLightEffectState
OutputNodeData PackagingCellData
PackagingRule PadInputActionData
PadRumbleNodeData ParachuteStateData
ParameterFilterLinearNodeData ParameterFilterLpNodeData
PartComponentData PartLinkData
PathfindingBuildOrderData PathfindingBuildSettingsAsset
PathfindingDebugSettings PathfindingExclusionVolumeData
PathfindingObjectCategoryAsset PathfindingSandboxAsset
PathfindingSystemEntityData PathfindingTypeAsset
PathFollowingComponentData PatrolOrderEntityData
PeakingIir2NodeData PeerServerBackendData
PerformanceEvent PerformanceProfileState
PerformanceTrackerSettings PersistenceConfiguration
PersistenceData PersistenceGameData
PersistenceRetentionPolicy PersistenceSettings
PersistenceStatGroup PersistenceStatTable
PersistentAwardDataStatRef PersistentCriteriaStatRef
PersistentValueTemplate PersistentValueTemplateStatRef
PhantomComponentData PhysicsConeConstraintData
PhysicsConstraintData PhysicsDebugSettings
PhysicsDrivenAnimationEntityData PhysicsEntityData
PhysicsEntry PhysicsHingeConstraintData
PhysicsMaterialRelationPropertyData PhysicsMaterialsRasterData
PhysicsNodeData PhysicsPropertyRelationPropertyData
PhysicsRenderSettings PhysicsSettings
PickupEntityAsset PickupEntityData
PlanarReflectionComponentData PlatformSplitterEntityData
PlayerCameraEntityData PlayerData
PlayerEntryComponentData PlayerFilterEntityData
PlayerInputTriggerEntityData PlayerInteractionViewData
PlayerLookAtEntityData PlayerOrderTrackerData
PlayerState PlayerTakeOverTriggerEntityData
PlayerTypeProfile PlayerViewData
PlayFromHereAsset PlayVideoEntityData
PointEnvelope PointLightEntityData
PointSystemParamsAsset PointTargetData
PolynomialColorInterpData PolynomialData
PolynomialOperatorData PositionEvaluationConstantData
PowerToolWeaponData PredestructionEntityData
PrefabBlueprint PreRoundEntityData
PresenceAchievementServiceData PresenceBackendData
PresenceBlobServiceData PresenceCalendarServiceData
PresenceCommerceServiceData PresenceCommServiceData
PresenceEntitlementServiceData PresenceFriendsServiceData
PresenceGameConfigurationServiceData PresenceLeaderboardServiceData
PresenceMatchFeedServiceData PresenceNewsTickerServiceData
PresencePlaygroupServiceData PresenceRspServiceData
PresenceServerBrowserServiceData PresenceServiceData
PresenceStatisticsServiceData PresenceUserIdServiceData
PresenceWebFeedServiceData PresenceXPromoServiceData
PrintDebugTextEntityData ProceduralAwarenessAntRefs
ProcessorData ProfileEntityData
ProfileOptionData ProfileOptionDataBinary
ProfileOptionDataBool ProfileOptionDataEnum
ProfileOptionDataFloat ProfileOptionDataInt
ProfileOptionDataString ProfileOptionsAsset
ProjectileBlueprint ProjectileEntityData
PropellerEngineConfigData PropertyCastEntityData
PropertyDebugEntityData PropertyGateEntityData
PropertyRecordingData PropertyTrackData
ProximityData Ps3ParentalLockAgeSettingsOverrides
Ps3PresenceBackendData PS3StoreImageHD1080
PS3StoreImageSD QueryGetNode
RadarSweepComponentData RadioAltitudeData
RadioComponentData RadiosityEntityData
RadiosityMaterial RagdollAsset
RagdollComponentData RandomDelayEntityData
RandomEvaluatorData RandomEventEntityData
RandomFloatEntityData RandomMultiEventEntityData
RandomWalkOrderEntityData RandomXYZEvaluatorData
RankLevelData RankParamsAsset
RasterCoverageData RasterQuadtreeData
RasterQuadtreeNodeData RasterTreeAsset
RawFileAsset RawFileDataAsset
RawFileImportActionParams RawFileResourceAsset
ReceivedAwardSurveyEvent ReceiveEntry
ReceiveNodeData RecordedInputData
ReferenceObjectData RefreshNode
RegistryContainer RegularSocketObjectData
RemoteEntryComponentData RenderTextureAsset
RenderVolumeEntityData RepairToolWeaponData
ResourceManagerSettings RGBRasterData
RibbonData RichPresenceContext
RichPresenceContextValue RichPresenceContextValueWithKey
RichPresenceData RichPresencePresenceString
RigidBodyConeConstraintData RigidBodyConstraintData
RigidBodyData RigidBodyHingeConstraintData
RigidMeshAsset RigidMeshEntityData
RiverData RoadData
RotateVectorData RotationBodyData
RotorComponentData RotorParameters
RoundEvent RoundOverEntityData
RoundOverEvent RouteEntry
RouteNodeData SamplerNodeData
SampleTextureData SaveEntityData
SaveGameLoadedEntityData ScaleClampNodeData
ScenarioWaypointData SceneRecordingData
ScopeFilterData ScoreAggregate
ScoringBucketData ScoringData
ScoringHandlerData ScoringTypeData
ScreenEffectComponentData ScriptEntityData
SearchAndDestroyConstantData SearchAndDestroyOrderEntityData
SelectEventEntityData SendEntry
SendNodeData SenseTerrainSphereData
SensingComponentData SensingManagerEntityData
SensingSettings SensingTemplateData
SequenceData SequenceEntityData
SequenceGeneratorNodeData ServerBackendData
ServerMetricsSettings ServerPerformanceEvent
ServerSettings SettingEntityData
SettingsBundleAsset ShaderColorUnlockPartCollection
ShaderCustomizationUnlockPartCollection ShaderDatabaseAsset
ShaderGraph ShaderParameterComponentData
ShaderParamsComponentData ShaderSystemSettings
ShaderTextureUnlockPartCollection ShootAtFromCoverData
ShootOrderEntityData SimpleAnimationControlComponentData
SimpleMovementActionBaseData SimpleMovementActionData
SimplePropertyTrackData SimpleTransformNodeData
SimpleValueSelectorNodeData SingleTerrainLayerData
SkeletonAsset SkeletonCollisionData
SkinnedMeshAsset SkinnedSocketObjectData
SkyComponentData SkyEffectState
SlidingStateData SlowMotionEntityData
SniperLensScopeFilterData SocketData
SocketObjectData SocketObjectDataBase
SoldierAimAssistData SoldierAimingConstraintsData
SoldierAimingSimulationData SoldierAsset
SoldierAutoAimData SoldierBlueprint
SoldierBodyComponentData SoldierCameraComponentData
SoldierCustomizationAsset SoldierDecalComponentData
SoldierEmoteComponentData SoldierEmoteNetworkedMessageMapping
SoldierEntityData SoldierEntityInteractionComponentData
SoldierEntryComponentData SoldierFootplantEffectComponentData
SoldierGripComponentData SoldierHeadCollisionData
SoldierHealthModuleData SoldierMovementSequenceData
SoldierParachuteComponentData SoldierSoundComponentData
SoldierSoundData SoldierSpawnAppearanceTemplateData
SoldierSpawnKitTemplateData SoldierSpawnTemplateData
SoldierSprintSettingsData SoldierSuppressionComponentData
SoldierTestEntityData SoldierWeaponAsset
SoldierWeaponBlueprint SoldierWeaponCustomizationAsset
SoldierWeaponData SoldierWeaponMultiUnlock
SoldierWeaponOverrideData SoldierWeaponsComponentData
SoldierWeaponSwitchingData SoldierWeaponUnlockAsset
SoundAreaEntityData SoundAsset
SoundBusData SoundDataAsset
SoundEffectEntityData SoundEntityData
SoundEnvironmentConstantData SoundGraphAsset
SoundGraphData SoundMasterPatchAsset
SoundPatchAsset SoundPatchConfigurationAsset
SoundPatchConfigurationAssetEntry SoundPatchConfigurationEntry
SoundPatchConfigurationParameterEntry SoundPrimeEntityData
SoundScopeData SoundScopeSetupData
SoundScopeSetupEntityData SoundScopeStrategyData
SoundSettings SoundState
SoundStateEntityData SoundStateSettingsAsset
SoundTestAsset SoundTestEventTask
SoundTestParamTask SoundTestSpec
SoundTestSuite SoundTestTask
SoundTestTaskParam SoundTestTaskSpec
SoundTestTransformTask SoundWaveAsset
SoundWaveVariation SpatialEntityData
SpatialPrefabBlueprint SpatialReferenceObjectData
SpawnAnimationData SpawnAnimationFrameData
SpawnDirectionData SpawnEntitySelector
SpawnEvent SpawnOrientationData
SpawnPointManagerData SpawnPositionData
SpawnRateData SpawnReferenceObjectData
SpawnRotationData SpawnRotationSpeedData
SpawnSizeData SpawnSpeedData
SpawnState SpawnSubViewData
SpawnSurveyEvent SpecialMovesComponentData
SpectatorReplayEntityData SpectatorSubViewData
SpeedEventGateEntityData SphereData
SphereEvaluatorData SplitterNode
SpotLightEntityData SpottingComponentData
SpottingEntityData SpottingScoringHandlerData
SpottingTargetComponentData StabilizerData
StanceFilterComponentData StandardMoveWaypointData
StartEntityData StatCategoriesAwardTree
StatCategoriesBaseTree StatCategoriesDifficultyTree
StatCategoriesGuidTree StatCategoriesKitTree
StatCategoriesLevelTree StatCategoriesPlayerRoleTree
StatCategoriesScoreboardPositionTree StatCategoriesScoringBucketTree
StatCategoriesTree StatCategoriesVehicleStateTypeTree
StatCategoriesVehicleTree StatCategoriesVehicleWeaponTree
StatCategoriesWeaponAccessoryTree StatCategoriesWeaponTree
StatCategoryTreeCollection StateEventGateEntityData
StateNode StateRenderSettings
StatEventTriggerEntityData StaticCameraData
StaticConfigAsset StaticEnlightenData
StaticEnlightenEntityData StaticModelEntityData
StaticModelGroupEntityData StaticUnlockList
StatsCategoryAwardData StatsCategoryBaseData
StatsCategoryData StatsCategoryDifficultyData
StatsCategoryGuidData StatsCategoryKitData
StatsCategoryLevelData StatsCategoryPlayerRoleData
StatsCategoryScoreboardPositionData StatsCategoryScoringBucketData
StatsCategoryVehicleData StatsCategoryVehicleStateTypeData
StatsCategoryVehicleWeaponData StatsCategoryWeaponAccessoryData
StatsCategoryWeaponData StatSpamSettings
StatSurveyEvent StopWatchEntityData
StreamGridEntityData StreamGroupData
StreamingGateEntityData StreamPoolAsset
SubtitleDataNode SubtitleDataTree
SubtitleMainDataNode SubViewData
SubWorldData SubWorldInclusion
SubWorldInclusionCriterion SubWorldInclusionSetting
SubWorldInclusionSettings SubWorldReferenceObjectData
SunFlareComponentData SunFlareEffectState
SupplySphereComponentData SupplySphereEntityData
SupplySphereWeaponData SupportedShootingCommonData
SupportedShootingComponentData SuppressionScoringHandlerData
SuppressionSettings SurfaceShaderBaseAsset
SurfaceShaderInstanceData SurroundingGeometryEntityData
SurveyEvent SurveySuppressedEvent
SwimmingStateData SwitcherEntry
SwitcherNodeData SwitchPropertyStringEntityData
SyncAnimationsEntityData SyncedBFSettings
SyncedBoolEntityData SyncedFloatEntityData
SyncedGameSettings SyncedIntEntityData
SyncedSequenceEntityData SyncedTransformEntityData
SystemSettings TacticalObjectiveEntityData
TargetCameraData TargetCameraEntityData
TargetEntityData TargetEvaluationConstantData
TargetEvaluatorComponentData TeamAsset
TeamData TeamEntityData
TeamFilterEntityData TelemetryTriggerEntityData
TerrainColorTreeAsset TerrainData
TerrainDecalsData TerrainEntityData
TerrainFillDecalData TerrainHeightfieldData
TerrainLayerData TerrainMaskTreeAsset
TerrainMaterialMapAsset TerrainMaterialTreeAsset
TerrainMeshScatteringType TerrainQuadDecalAtlasTileTemplateData
TerrainQuadDecalData TerrainSettings
TerrainStreamingSettings TerrainStreamingTreeAsset
TerrainSubLayerData TerrainUndergrowthType
TestCaseEntityData TestPointEntityData
TextUnlockPartData TextureArrayAsset
TextureAsset TextureAssetUnlockPartData
TextureAtlasAsset TextureBaseAsset
TextureCompressSettings TextureGroup
TextureReference TextureSettings
TextureSliceUnlockPartData TextureStreamingSettings
TextureUnlockPartData TicketCounterEntityData
TickEvent TimerNodeData
TimingConstantData TimingViewCategories
TimingViewCategory TimingViewSettings
TonemapComponentData ToolData
TopPlayersEntityData ToWorldSpaceTransformEntityData
TrackComponentData TrackPlayerEntityData
TrackWheelComponentData TrajectoryEntityData
TransformBlendEntityData TransformEntityData
TransformHubEntityData TransformModifierEntityData
TransformMultiplierEntityData TransformPartPropertyTrackData
TransformPropertyTrackData TransformSelectorEntityData
TransformSnapToGroundEntityData TransformSplitterEntityData
TreeBase TreeNodeBase
TriggerEntityData TriggerEventEntityData
TurbulanceData TurretControlConstantData
TurretData UavCameraData
UI3dIconCompData UI3dLaserTagCompData
UIActionData UIAlerttagCompData
UIAnimatedTextureAsset UIAsset
UIAssignmentsCompData UIAudioEventAsset
UIAwardDescription UIAwardsScreenCompData
UIAwardsTrackingCompData UIBarDataBinding
UIBattleLogCompData UIBundlesAsset
UIButtonDataBinding UICameraCompData
UICampaignCompData UICapturepointCompData
UICapturepointtagCompData UIChatCompData
UIColor UIColorTemplate
UICombatAreaAsset UICombatAreaCompData
UICombatAreaEntityData UICompassDataBinding
UIComponentData UIConnectionCompData
UICoopCompData UICoopEndOfRoundCompData
UICoopLevelDescription UICreditsAsset
UICreditsCompData UICrosshairDataBinding
UICustomizationCompData UIDamageIndicatorCompData
UIDataBinding UIDataInterfaceCompData
UIDelayedCommandsCompData UIDetailedServerInfoCompData
UIDirectAccessCompData UIDistanceFieldAsset
UIDogTagDescription UIDynamicDataBinding
UIDynamicTextureCompData UIEndOfRoundCompData
UIEndOfRoundEntityData UIEventAsset
UIFlagCounterCompData UIFontAsset
UIFontCollection UIFontMappingCollection
UIFriendsCompData UIGameModeDescription
UIGameQueueCompData UIGeneralCompData
UIGenericItemDescription UIGraphAsset
UIGraphEntityData UIGraphPipelineSettings
UIGunMasterCompData UIHardcoreCompData
UIHUDMessageBinding UIImageDataBinding
UIIngameMenuCompData UIInputCompData
UIInputEventNodePort UIInstallHDContentCompData
UIInteractionCompData UIInterruptFlow
UIInventoryCompData UIItemDescription
UIItemDescriptionAsset UIKillCardCompData
UIKillCounterCompData UIKitCompData
UIKitItemDescription UILeaderboardCompData
UILevelCompData UILevelDescription
UILevelDescriptionComponent UILevelLocationDescription
UILicenseDescription UILifeCounterCompData
UILightExposureComponentData UIListDataBinding
UILoadLevelCompData UILocalizeCompData
UIManageMapsCompData UIManagePlayersCompData
UIManageServerPresetsCompData UIManDownCompData
UIManualCompData UIMapmarkerCompData
UIMapmarkertagCompData UIMatchCompData
UIMatchesListCompData UIMemCardCompData
UIMessageCompData UIMessageTriggerData
UIMinimapCompData UIMinimapIconTextureAtlasAsset
UIMinimapVolumeEntityData UIModDescription
UINametag UINametagCompData
UINametagCoopCompData UINametagSPCompData
UINavigationCompData UINestedListDataBinding
UINodeConnection UINodeData
UINodePort UINumberDataBinding
UIObjectivesCompData UIOnDemandFontComponentData
UIPageHeaderBinding UIPartData
UIPartPropertyList UIPersistenceCompData
UIPlaygroupCompData UIPopupCompData
UIPostProcessComponentData UIPremiumCompData
UIPreRoundCompData UIPresenceCompData
UIQueuedEventsCompData UIRankDescription
UIRenderCompData UIRightClickCompData
UIScoreboardCompData UIScreenAsset
UIScreenEventCompData UIScreenshotCompData
UIServerBrowserCompData UIServerListCompData
UIServerListFilterBarCompData UISessionDataComponentData
UISettings UISettingsCompData
UISetupServerWizardCompData UISetValueData
UISoldierCompData UISoundCompData
UISpawnLogicCompData UISpawnPointCompData
UISpectatorCompData UISquadCompData
UIStateAsset UIStatsCompData
UIStoreCompData UITeamCompData
UITeamSupportTagCompData UITextDatabase
UITextDataBinding UITextureStreamingComponentData
UITicketCounterCompData UITrackingtagCompData
UITrainingCompData UIUnlocksCompData
UIVehicleCompData UIVehicleDescription
UIVehicleUnlockDescription UIVehicleWeaponDescription
UIVoiceCompData UIWeaponAccessoryDescription
UIWeaponCompData UIWeaponDescription
UIWidgetAsset UIWidgetEventCompData
UIWidgetMovieCompData UIWidgetPathBinding
UnderFireTriggerEntityData UnlockableColorCollection
UnlockableShaderParameterValueCollection UnlockableTextureCollection
UnlockableTextureSliceCollection UnlockAsset
UnlockAssetBase UnlockComponentData
UnlockUserDataBase UnlockValuePair
UpdateAgeData UpdateAlphaLevelMaxData
UpdateAlphaLevelMinData UpdateAlphaLevelScaleData
UpdateCameraProximityData UpdateClipScaleData
UpdateColorData UpdateLinearVelocityData
UpdateOrientationData UpdateRotationData
UpdateSizeData UpdateSizeXData
UpdateSizeYData UpdateSizeZData
UpdateTextureCoordsData UpdateTransparencyData
UrgencySetData UrgencyUserData
UserComponentData UserMusicArbiterNodeData
UserMusicControllerNodeData ValueDebugNodeData
ValueSelectorEntry ValueSelectorNodeData
ValueUnlockAsset VaultWaypointData
Vec2PropertyTrackData Vec2RecordingData
Vec3EntityData Vec3MathOpEntityData
Vec3PropertyTrackData Vec3RecordingData
Vec4PropertyTrackData Vec4RecordingData
VecSplitterEntityData VectorShapeData
VegetationBaseEntityData VegetationSystemSettings
VegetationTreeEntityData VehicleAsset
VehicleBlueprint VehicleCameraData
VehicleComponentData VehicleConfigData
VehicleCustomizationAsset VehicleDeployWeaponData
VehicleEntityData VehicleEntryListenerComponentData
VehicleExitPointComponentData VehicleInputTweakData
VehicleParachuteComponentData VehicleParachuteData
VehicleProjectileEntityData VehicleSoundData
VehicleSpawnReferenceObjectData VehicleSpawnStateEntityData
VehicleState VehicleStateTriggerEntityData
VehicleVisualCustomizationAsset VehicleWaterEffectData
VehicleWaypointData VeniceCombatAreaCamera
VeniceExplosionEntityData VeniceFPSCameraData
VeniceGameplayLevelDescriptionComponent VeniceHudConfigAsset
VeniceMapMarkerHudData VeniceMatchmakingLevelDescriptionComponent
VeniceMissionObjectiveHudData VeniceOnlineConfiguration
VeniceOnlineSettings VeniceRichPresenceLevelDescriptionComponent
VeniceSoldierCustomizationAsset VeniceSoldierHealthModuleData
VeniceSoldierWeaponCustomizationAsset VeniceUICombatAreaAsset
VeniceUIConfiguration VeniceUISettings
VeniceUnlockUserData VeniceVehicleCustomizationAsset
VersionData ViewFxData
VignetteComponentData VirtualRasterQuadtreeData
VisualEnvironmentBlueprint VisualEnvironmentEffectEntityData
VisualEnvironmentEntityData VisualEnvironmentReferenceObjectData
VisualEnvironmentSettings VisualTerrainEntityData
VisualTerrainSettings VisualVectorShapeData
VoiceOverArithmeticNode VoiceOverCharacterAsset
VoiceOverCompareNode VoiceOverConstantBooleanValue
VoiceOverConstantFloatValue VoiceOverConstantGlobalValue
VoiceOverConstantIntegerValue VoiceOverConstantNode
VoiceOverConstantValue VoiceOverConstantVectorValue
VoiceOverContainerNode VoiceOverConversationGroupEntityData
VoiceOverConversationNode VoiceOverConversationQueueGroup
VoiceOverDialogClip VoiceOverDialogClipEvents
VoiceOverDialogGroup VoiceOverDialogTrack
VoiceOverDistanceNode VoiceOverEvent
VoiceOverEventEntityData VoiceOverEventNode
VoiceOverExpressionNode VoiceOverGlobalConstantValue
VoiceOverGlobalNode VoiceOverGroup
VoiceOverInfoNode VoiceOverInterval
VoiceOverIntervalNode VoiceOverLabel
VoiceOverLabelNode VoiceOverLabelSource
VoiceOverLanguageRoot VoiceOverLogicAsset
VoiceOverLogicFlow VoiceOverManuscriptAsset
VoiceOverNamedValue VoiceOverNode
VoiceOverObject VoiceOverProbabilityNode
VoiceOverPronunciation VoiceOverRelationshipInput
VoiceOverStructureConnection VoiceOverStructureNode
VoiceOverSystemAsset VoiceOverTriggerNode
VoiceOverTriggerParameter VoiceOverValue
VoiceOverValueConnection VoiceOverValueRedirect
VoiceOverVariableNode VolumeVectorShapeData
WarningSystemComponentData WarpAnimationComponentData
WarpAnimationEntityData WaterAsset
WaterData WaterEntityData
WaveSwitcherNodeData WaypointComponentData
WaypointData WaypointsShapeData
WaypointTriggerEntityData WeaponAimingSimulationModifier
WeaponAnimatedFireTypeModifier WeaponAnimationConfigurationModifier
WeaponAnimTypeModifier WeaponClassModifier
WeaponComponentData WeaponData
WeaponDeployTimeModifier WeaponEntityData
WeaponFiringData WeaponFiringDataAsset
WeaponFiringDataModifier WeaponFiringEffectsModifier
WeaponInputRouterComponentData WeaponLagEntityData
WeaponLagSpringEffectData WeaponMagazineModifier
WeaponMiscModifier WeaponModifierBase
WeaponOffsetData WeaponOverrideData
WeaponPickupEntityData WeaponProjectileModifier
WeaponRegularSocketObjectData WeaponShotModifier
WeaponSkinnedSocketObjectData WeaponSocketObjectData
WeaponSoundModifier WeaponSpeedData
WeaponStateEntityData WeaponSuppressionData
WeaponSwayData WeaponUnlockPickupEntityData
WeaponZoomModifier WebPresenceBackendData
WheelComponentData WheelConfigData
WidgetNode WindComponentData
WindowSettings WingComponentData
WingPhysicsData WorldData
WorldObjectListData WorldPartData
WorldPartInclusion WorldPartInclusionCriterion
WorldPartInclusionSetting WorldPartInclusionSettings
WorldPartReferenceObjectData WorldRenderSettings
XenonPresenceBackendData XorEntityData
ZoomLevelData

Structure types

ActionSuppressor AdvertisementZoneMember
AILocoBaseTaskData AILocoBinding
AILocoCoverBinding AILocoCoverTaskData
AILocoMoveTaskData AILocoVaultBinding
AILocoVaultTaskData AimingConstraintEntityBinding
AimingConstraintsData AimingPoseData
AIProximityReactionsBinding AirMissileJammingData
AmmoConfigData AngleOfImpactData
Animated1pOnlyWeaponBinding Animated3pOnlyWeaponBinding
AnimatedPointCloudAttributeDesc AnimatedSkeletonDatabaseItem
AnimatedWeaponBinding AnimationConfigurationData
AnimationConfigurationShootModuleData AnimationDrivenBinding
AntAnimatableData AntAnimationHandlerData
AntDynamicAvoidanceBinding AntEventData
AntInteractionBinding AntiRollBars
AntiSpamConfig AntRef
AreaValueTeam AssetAabbs
AudioCurve AudioCurvePoint
AudioGraphNodePort AudioLanguageMapping
AudioObstructionMaterialInfo AutoAimData
AwardStarNameInstance AwardStatus
BasicUnlockInfo BFServerConfigurationData
BFServerConfigurationSchedule BinaryOption
BlazeCreateGameParameters BlurEffectData
BoltActionData BoneCollisionData
BoolShaderParameter Boost
BulletHitInfo BurstLimit
CameraBinding CameraLeapData
CameraSineCurveData CannedAnimationBinding
CharacterMeleeBinding CharacterMeleeCommonBinding
CharacterPoseConstraintsData CharacterWeaponBinding
ChildStaticModelNetworkInfo ChunkStreamerCell
ClimbLadderBinding ColorTintData
ConstantForceData Consumable
ContinueWeaponAmmoData CoreSettings
CounterHelper CounterStatus
CoverSlot CriteriaAward
CriteriaStarCategoryInstance CustomizedMeshMaterialsData
CustomizeVisual CustomReportValueData
DataCopSettings DataCopValueSetting
DataField DataSource
DataVisualizerValue DebrisClusterPartInfoData
DebrisHavokInfo DebrisSystemMetrics
DecalAtlasTile DefaultSelectionItem
DestructionVolumeAtlasTextureData DestructionVolumeProjectionData
DirectWeaponSwitchingMapData DivisibleLoopPlayerPlugins
DynamicEvent DynamicLink
DynamicWeaponPickupSlotData EdgeModelInstance
EdgeModelLightMapInstance EdgePointerData
EditableActionMap EditableActions
EloExpectedFunctionPoint EloFunctionPoint
EloParameters EmitterTextureAtlasInfo
EmitterTextureInfo EndPointData
EnlightenDbInstance EnlightenDbSystem
EnlightenInputInstance EnlightenLightProbeSet
EnlightenPipelineTerrainMesh EntitlementData
EntityUid EntryComponentHudData
EventConnection EventScaleData
EventSpec FaceAnimationWaveMapping
FireEffectData FireLogicData
FiringDispersionData FloatOption
FloatRange FloatRangeDefaultZero
FootStepTrigger FrictionScaleAtVelocity
GameModeInformation GameModeSize
GameModeTeamSize GameModeVariation
GameplayBone GameTipData
GroundHeightData GunMasterLevelInfo
GunMasterWeaponsPreset GunSwayBaseData
GunSwayBaseMoveData GunSwayBaseMoveJumpData
GunSwayCrouchProneData GunSwayDispersionData
GunSwayDispersionModData GunSwayLagData
GunSwayRecoilData GunSwayStanceTransition
GunSwayStanceZoomModifierData GunSwayStandData
HealerData HealingSphereData
HidableSoldierMeshWeaponPart HIKData
HitReactionComponentBinding HoldAndReleaseData
HudData HudImpactData
IndexRange InputRecorderTrackData
InputSuppressionData InspectAnimationTriggerData
InspectViewPointData IntentData
InteractionTypesData InterruptFlow
IntOption KillWeight
LandingGearConditionData LensFlareElement
LevelDescription LevelDescriptionInclusionCategory
LevelSetup LevelSetupOption
LicenseInfo LinkConnection
LockedSettingConfig LodBinding
LookConstraintsData ManualDataEntry
MapRotataionLookup MapRotationConfig
MatchmakingCreateGameParameters MatchmakingCriteria
MatchmakingGameAttribute MatchmakingGameSettings
MatchmakingGenericRule MatchmakingPingSiteRule
MatchmakingRankedRule MatchmakingRuleString
MatchmakingSizeConfiguration MatchmakingSizeRule
MatchmakingUserExtendedDataRule MatchmakingVirtualizedRule
MaterialInteractionGridRow MaterialRelationPropertyPair
MeshScatteringMaskScaleDrawMethodData MeshVariationDatabaseMaterial
MeshVariationInfo MessageInfo
MessageLineData MinimapCameraOffsetData
MinimapData MissileLockableInfoData
MissileUnguidedData MixerPresetGroupData
MixerPresetNodeData MixGroupPropertyValue
MovementComponentBinding MPModeData
NearTargetDetonationData NestedList
NetworkDataId NetworkVoteDetails
NormalizeSettings OnlineEnvironmentConsoleUrl
OnlineEnvironmentConsoleUrlData OnlineEnvironmentUrl
OnlineEnvironmentUrlData OnlinePlatformConfiguration
OnlineProviderConfiguration OverHeatData
PackagingDetailInfo PartInfoData
PathfindingBlob PathfindingObjectCategoryRepresentation
PeerCreateGameParameters PerformanceFpsHistogram
PersistenceConsumableMapping PersistentValueTemplateData
PhysicsDrivenAnimationEntityBinding PhysicsPartInfo
PickupSettingsData PitchModifier
PlayerScore PointEnvelopePoint
PoissonRadialBlurData PolynomialTempData
PoseConstraintsData PoseTransitionTime
PrecomputeCache PresetTypeConfig
ProfileOptionDataEnumItem PropertyConnection
Ps3AgeLevels Ps3ParentalLockAgeSettings
Ps3ParentalLockAgeSettingsForCountry Ps3SkuSettings
RagdollBinding ReadinessLevelCharacteristics
ReadinessLevels RecoilData
RectangularCoverageData RegularCameraViewData
RibbonPointData RichPresenceContextSetting
RichPresenceProperty RigidMeshSocketTransform
RotateToHitData RotorModelData
RumbleFiringData SamplerPlugins
ScenarioTaskData ScoringBucketUnlockData
ScreenshotInfo SensingLimits
SensingSphere SensitivityAtVelocity
SequenceEventData ServerBackendAttributeMapping
ServerInfoSetting SettingConfig
ShaderParameterVector ShotConfigData
SimpleAnimationControlBinding SimpleMovementActionTimeData
SkyCloudLayer SmokeJammingData
SoldierAnimatedCameraData SoldierDetonationData
SoldierEmoteBinding SoldierHeadCollisionPoseData
SoldierHealthModuleBinding SoldierMeshData
SoldierParachuteBinding SoldierWeaponDispersion
SoundDataChunk SoundGraphInfo
SoundGraphLinkedPluginAttribute SoundGraphPluginConnection
SoundGraphPluginConnectionParam SoundGraphPluginConstructParam
SoundGraphPluginInfo SoundGraphPluginRef
SoundGraphVoiceInfo SoundPatchPublicNode
SoundScopeStrategyMapping SoundWaveLocalizationInfo
SoundWaveSubtitle SoundWaveVariationSegment
SpawnScreenWeaponData SpecialMoveInterpolatedPoint
SpecialMovesBinding SpecialMoveStateData
SpecialMoveVaultStateCriteria SpeedModifierData
SphereCollisionData SpringData
StabilizerSettings StanceCameraData
StanceSwitchSoundData StaticListItem
StaticModelGroupMemberData StaticModelNetworkInfo
StatSpamSetting StreamGridCell
Strengths StringOption
SubScreenData SubSkeleton
SubsystemTimingConfigData SupplyData
SupplyUnitSphereData SupportedShootingBinding
SupportedShootingProximityChecking SuppressionReactionData
Surface2dDrawMethodData Surface2dDrawPassData
Surface3dDrawMethodData SurfaceShaderInstanceDataStruct
TerrainGeoTexture TerrainLayerCombinationDrawData
TerrainLayerCombinationDrawPassData TerrainLayerProceduralMask
TerrainQuadDecalAtlasTile TextureShaderParameter
TicketCountPercentage TurnEffectData
TurretRotationInfo UavCameraPointData
UIAudioEventMapping UIBundleAssetState
UIButton UIButtonSet
UICreditsLine UICreditsPage
UIDataSourceInfo UIFontMapping
UIGeoLatitude UIGeoLongitude
UIGPSPosition UILeaderboardData
UILevelLocation UILevelSpecificPageHeader
UILevelStatData UIListItem
UIMinimapConfig UIMinimapData
UIMinimapDistanceFieldParams UIMinimapIconTexture
UIMinimapIconTextureState UIMinimapIconUv
UIMinimapZoomConfig UINetworkTextInfo
UIntRange UIPartProperties
UIPopupButton UIPopupTextInput
UISettingsGroup UISettingsItem
UISettingsPage UITaggedVehicleCrosshair
UITextureAtlasInfo UIWidgetProperty
UnlockableProjectile UnlockAssetPair
UnlockWeaponAndSlot UrgencyModifierData
ValueAtX VectorArrayShaderParameter
VectorShaderParameter VehicleCameraControlBinding
VehicleEntryListenerBinding VehicleHealthZoneData
VehicleHudData VehicleInputData
VehicleLockableInfoData VehicleParachuteBinding
VehicleTrackerRenderTargetData VisionBoxSettings
VoiceOverDialogTake VoiceOverDialogTakeMapping
VoiceOverManuscriptLanguageColumns WarpAnimationBinding
WeaponLagBinding WeaponLagEffectForceData
WeaponLagEffectSpringData WeaponLagEffectSpringVector
WeaponMiscModifierSettings WeaponModifier
WeaponModifierData WeaponOverrideValue
WeaponPickupData WeaponStateData
WeaponSwitchingMapData WeaponUnlockPickupData
WidgetEventQueryPair ZoomLevelLockData
ZoomLevelSpecificTransitionTime

Enum types

AddGameBanResponseType AdministrationEventType
AdministrationRestrictionLevel AIAltFireFromAntState
AIDeathReactionAnimationType AIHitReactionAnimationType
AimOrigin AIStunReactionAnimationType
AngleUnit AnimatedAimingEnum
AnimatedFireEnum AntAttentionStateEnum
AntCoverEnum AntCoverFireType
AntEntryIdEnum AntHitReactionWeaponType
AntPackagingType AntPoseEnum
AntSpeedLevel AreaTriggerInclude
AudioCurveType AudioSystemSpeakerSetup
AwardGroup AwardKitAssociation
AwardType BackendType
BlendShaderMode BlinkType
BlurFilter BreakableControllerComponentNetworkId
BreakableControllerComponentNetworkIdMultiplier Buttons
CameraIds CameraMovementActionMode
CapturableType ChangeGameSettingType
CharacterLightingMode CharacterPoseAction
CharacterPoseCollisionType CharacterPoseType
CharacterStateType ChatChannelType
ClientGameType ClientState
CollisionMethodEnum CombatPatrolMode
CompareOp CompareOperation
CompressorChannelMode ConditionType
ConsumableGroup CoopPlayerEvent
CoreLogLevel CoverEnterStrategy
CoverExitStyle CoverFireType
CoverPeekType CoverSelectionMethod
CoverType CriteriaType
CurveInfinityType CurveShaderType
CustomizationConstants CustomReportValueKind
DamageIndicationType DeathAnimationOperation
DebugMenuItemType DebugRenderType
DepthStencilCompareFunc DestructionConnectivityType
Difficulty DisableTeamType
DogTagCategory DTagUploadPolicy
DynamicAOMethod DynamicAvoidanceMode
EmittableField EmittableType
EmitterParameter EnlightenColorMode
EnlightenType EntitlementType
EntityCreatorType EntityInitPass
EntityUpdateOrder EntropyCodecType
EntryClass EntryEnterRestriction
EntryInputActionEnum EntrySeatType
EntrySpottingSettings EvaluatorType
EventCompareGateType EventConnectionTargetType
EventGateState ExampleVehicleType
ExecutionModeType ExitToMenuReason
ExpanderChannelMode EyeVectorSpace
FactionId FadeCurveType
FaderType FieldAccessType
FireLogicType ForceCondition
ForceMagnitudeInputType ForceType
FrequencyShiftSsbFilter GainFaderFadeType
GameOverResult GamePlatform
GameplayBones GameSplineType
GearSlot GrenadeType
GunMasterNotificationType HardwareProfile
HitReactionType HudTextReceiver
IKEffectorEnum IndexBufferFormat
IndexInBlueprint InputActionMapPlatform
InputActionMapSlot InputConceptIdentifiers
InputDeviceAxes InputDeviceKeys
InputDeviceMotionControllerButtons InputDeviceMouseButtons
InputDevicePadButtons InputDevicePOVs
InputIds InteractionEntityType
InterpolationType InvitePlatform
InviteType LanguageFormat
LimiterChannelMode LockType
LogFileCollisionMode LogicalExpressionOperator
LoopType MapMarkerColorType
MapMarkerType MatchmakingNetworkTopology
MatchmakingPeer2PeerMode MatchmakingPlatform
MatchmakingRankedMode MatchmakingSessionMode
MatchmakingVirtualizationMode MathOp
MenuResponse MeshHandleFlags
MeshLimits MeshScatteringElevationMode
MeshScatteringInstanceDataMode MeshScatteringOrientationMode
MeshScatteringRotationMode MeshSubsetCategory
MeshSubsetCategoryFlags MeshType
MessageReciever MinimapIconInteractionConcept
MipmapFilterMode MixerValueAccumulateMode
MixerValueUI MixerValueUIOrientation
MixerValueUIScale MixGroupPropertyType
MixGroupState ModelAnimationTransformType
ModelAnimationUpdateOrder ModifierAxis
ModifierEuler NotifyType
NumberGeneratorMode ObjectiveType
OnlineEnvironment OrderType
OutputTransformSource PackagingDetailLevel
PartComponentConstants PathfindingReplayMode
PathfindingRepresentation PathfindingStreamAndConnect
PerformanceProfilePlatform PersistenceGameType
PersistentValueDataKind PersistentValueDataType
PersistentValueHistoryType PersistentValueType
PersonViewMode PhysicsWorldType
PickupPlayerEnum PixelNormalSpace
PlayerKilledWeaponType PlayerRole
PlayerSpawnType PointCloudAttributeQuantization
PointCloudAttributeUsage PolynomialOperation
PoseTransition PoseType
PostProcessDebugMode PresenceRequest
PrimitiveType ProcessorType
ProfileOptionsType ProgressType
PropellerType ProximityObjectType
QualityLevel QuickThrowTypeEnum
RasterNodeUsage RasterTreeBuildMode
ReadinessLevel ReadinessState
Realm ReloadBehavior
ReloadLogic ReloadType
RenderBlendMode RenderBlendOp
RenderClearMask RenderCullMode
RenderDepthMode RenderFillMode
RenderVolumeTransformType RenderWriteMask
ResourceBundleKind RichPresencePropertyType
RigidBodyCollisionLayer RigidBodyMotionType
RigidBodyQualityType RigidBodyType
RotationAxis RotationAxisEnum
RotationChannel RouteChannel
RouteType SampleCenter
ScoreboardPosition ScoringBucket
ScoringBucketType ScoringVisibilityType
ScreenEffectFrameType SecureReason
ServerBackendAttribute ServerMapSequencerEventType
ServerUnlockListEventType ServerUnlockSystemType
ShaderBlendMode ShaderBranchMethod
ShaderComparisonOperator ShaderConstantFunction
ShaderConstantSystemTexture ShaderDepthBiasGroup
ShaderGBufferLayout ShaderGeometrySpace
ShaderInstancingMethod ShaderInterpolationType
ShaderLightingModel ShaderObjectLighting
ShaderParameterType ShaderPortType
ShaderPositionSpace ShaderProgram
ShaderRenderMode ShaderRenderPath
ShaderShadowmapMethod ShaderShadowmapQuality
ShaderSkinningMethod ShaderStageType
ShaderTextureCoordType ShaderTextureDecompression
ShaderTimeType ShaderValueFormat
ShaderValueParameterType ShaderValueType
ShapeType ShooterInfo
ShootType SimpleTransformOperation
SKU SocketPhysics
SocketType SoldierBuffId
SoldierChangeAction SoldierEmote
SoundDataRequestResult SoundDataState
SoundGraphPluginConnectionType SoundPatchDefaultEvent
SoundTestParamBehavior SoundTestTransformBehavior
SoundWaveReadPriority SoundWaveVariationSelection
SoundWaveVoicePriority SpaceType
SpecialMovesPoseType SpotLightShape
SpottingType SpotType
SquadAction SquadId
StabilizerProperty StatEvent
StatPeriod StatsMultiplicity
StencilOperation StreamRealm
StreamStarveMode StrengthType
SubRealm SurfaceShaderType
SweepSelectionType SwitchTeamsResult
SyncAnimationsState TargetMode
TargetPosKnowledgeType TeamAssignMode
TeamId TerrainBrushDetailOperation
TerrainDrawPassType TerrainLayerType
TerrainRenderMode TextureAddress
TextureCompressQualityMode TextureFilter
TextureFormat TextureType
TicketDecreaseType TimerMode
TinyEvent TonemapMethod
ToolTipType TransformPart
UI3dIconQuery UIColorType
UIConsoleKeyboardStatus UIConstants
UICreditsTextType UIGraphPriority
UIHudIcon UIIconState
UIInputAction UIInputActionEventType
UIInputEvent UIInterruptID
UIKeyboardEventType UIListEmptyRowType
UIListNavigationType UIListRowType
UIListUnFocusMode UILogicOperator
UIMessageEntityType UIMessageType
UIMinimapZoomState UIMouseButton
UIMouseEventType UIPartIdentifier
UIPopupType UISettingSymbols
UISettingType UIState
UISystemType UIUpdateType
UIWidgetEventID UIWidgetEventQuery
UndergrowthOrientationMode UndergrowthRotationMode
UnlockAvailability UpdatePass
Vec3MathOp VehicleCategory
VehicleHudType VehicleInputTweakType
VehicleMode VehicleStateType
VeniceNetworkUnlockGainedType VertexElementClassification
VertexElementFormat VertexElementUsage
VertexNormalSpace VirtualGameState
VoiceChannel VoiceOverArithmeticExpressionType
VoiceOverCompareExpressionType VoiceOverContainerConditionMode
VoiceOverConversationInterruptMode VoiceOverConversationQueueGroupPolyphony
VoiceOverConversationQueueMode VoiceOverDialogTakeBehavior
VoiceOverLabelCompareMode VoiceOverLabelSourceMode
VoiceOverLogicFlowMode VoiceOverPronunciationFallback
VoiceOverValueType VoiceOverWaveNameTranslation
VotingType WarningPlayerType
WarnTarget WaveCodec
WavePriority WaypointsSnappingSettings
WaypointVaultType WeaponAnimBaseSetEnum
WeaponAnimType WeaponClassEnum
WeaponClassification WeaponFiringEvent
WeaponOverrideValueType WeaponSlot
WeaponSwitchingEnum WeaponUnlocks
WheelPhysicsType WidgetHorisontalAlignment
WidgetVerticalAlignment WorldViewMode
XenonShaderBranchType XenonTessellationMode
ZoomLevelActivateEventType